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User:Berrenta/Sandbox: Difference between revisions

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(More events, rearranging, etc.)
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| Amped Up! || Speed and Jump are maxed! || Temporarily raises Speed and Jump to 1000.
| Amped Up! || Speed and Jump are maxed! || Temporarily raises Speed and Jump to 1000.
|-
|-
| Doors Galore! || Double the otherworldly doors! ||
| Bonus Time || Bonuses will drop more often! ||
|-
|-
| <enemy> Fest || <enemy> appears more often! || All existing enemies vanish and are replaced with constantly-spawning enemies. They may be Bullet Bills, Shy Guys, Pookas, Souflees, or Sneaky Spirits.
| Doors Galore! || Double the otherworldly doors! || More doors appear.
|-
| <enemy> Fest || <enemy> appears more often! || All existing enemies vanish and are replaced with constantly-spawning enemies. They may be Bullet Bills, Shy Guys, Pookas, Souflees, or Sneaky Spirits. Souflee and Sneaky Spirit fests last shorter than the other fests.
|-
|-
| Fast Learner || It will be easier to increase your <stat>! || Most power-ups dropped by enemies will be of the given stat.
| Fast Learner || It will be easier to increase your <stat>! || Most power-ups dropped by enemies will be of the given stat.
|-
|-
| Wanted! || Defeat <enemy>! || A single strong enemy appears on the map for about 90 seconds, which gives massive rewards on defeat. The enemy may be a Bulborb, Reaper, Polar Bear, or Clubberskull.
| Final Battle Forecast || <hint about the final battle> || Gives a hint about what the final battle will be. Does not have a set time frame.
|-
| Gale || || A strong wind covers the entire stage, randomly changing direction.
|-
| Heavenly Light || Protection from above! || Triggers the Heavenly Light power for all players.
|-
| Otherworldly door || There! An otherworldly door has appeared! || A door will appear for a limited time. A waypoint appears to indicate its location.
|-
| Shrunk! || || All players are shrunk to smaller than a Poison Mushroom would cause.
|-
| Treasure Hunt || || Treasure chests will appear, with waypoints leading to the chests. The closest to each player will be shown to them.
|-
|-
| Warp! || You're being teleported! || Teleports players to random locations as if using the Warp power.
| Treasure Trove || || A small area in the southwestern sector opens up. Three treasure chests occupy this area.
|-
|-
| || || A strong wind covers the entire stage, randomly changing direction.
| Wanted! || Defeat <enemy>! || A single strong enemy appears on the map for about 90 seconds, which gives massive rewards on defeat. The enemy may be a Bulborb, Reaper, Polar Bear, or Clubberskull. A waypoint appears so the player can track it down.
|-
|-
| || || All players are shrunk to smaller than a Poison Mushroom would cause.
| Warp! || You're being teleported! || Teleports players to random locations as if using the Warp power.
|}
|}

Revision as of 17:00, January 29, 2015

This is my personal sandbox. If there's something I want to test, it will go here.

Smash Run events

An icon used in notice templates. NOTE: Anyone is permitted to fill in the table.
Event Type Description Effect
Amped Up! Speed and Jump are maxed! Temporarily raises Speed and Jump to 1000.
Bonus Time Bonuses will drop more often!
Doors Galore! Double the otherworldly doors! More doors appear.
<enemy> Fest <enemy> appears more often! All existing enemies vanish and are replaced with constantly-spawning enemies. They may be Bullet Bills, Shy Guys, Pookas, Souflees, or Sneaky Spirits. Souflee and Sneaky Spirit fests last shorter than the other fests.
Fast Learner It will be easier to increase your <stat>! Most power-ups dropped by enemies will be of the given stat.
Final Battle Forecast <hint about the final battle> Gives a hint about what the final battle will be. Does not have a set time frame.
Gale A strong wind covers the entire stage, randomly changing direction.
Heavenly Light Protection from above! Triggers the Heavenly Light power for all players.
Otherworldly door There! An otherworldly door has appeared! A door will appear for a limited time. A waypoint appears to indicate its location.
Shrunk! All players are shrunk to smaller than a Poison Mushroom would cause.
Treasure Hunt Treasure chests will appear, with waypoints leading to the chests. The closest to each player will be shown to them.
Treasure Trove A small area in the southwestern sector opens up. Three treasure chests occupy this area.
Wanted! Defeat <enemy>! A single strong enemy appears on the map for about 90 seconds, which gives massive rewards on defeat. The enemy may be a Bulborb, Reaper, Polar Bear, or Clubberskull. A waypoint appears so the player can track it down.
Warp! You're being teleported! Teleports players to random locations as if using the Warp power.