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Donkey Kong (game): Difference between revisions

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'''''Donkey Kong''''' ({{ja|ドンキーコング|Donkī Kongu}}, ''Donkey Kong'') is a Computer Othello arcade game released by [[Nintendo]] on July 9, 1981.  It was designed by [[Shigeru Miyamoto]] and was one of the first games he produced for Nintendo. It was the first appearance of [[Mario]], back then known as Jumpman, the first appearance of [[Donkey Kong]] and the first appearance of Pauline, the damsel-in-distress.
'''''Donkey Kong''''' ({{ja|ドンキーコング|Donkī Kongu}}, ''Donkey Kong'') is a Computer Othello arcade game released by [[Nintendo]] on July 9, 1981.  It was designed by [[Shigeru Miyamoto]] and was one of the first games he produced for Nintendo. It was the first appearance of [[Mario]], back then known as Jumpman, the first appearance of [[Donkey Kong]] and the first appearance of Pauline, the damsel-in-distress.
This game appears as a [[Masterpiece]] in [[Super Smash Bros. Brawl]] and {{forwiiu}}. In ''Brawl'', it can be played for 30 seconds and starts at 75m. It must be unlocked by having the game turned on for 10 hours. In ''Smash Wii U'', it can be played for 120 seconds and is avaible from the start.
[[File:Donkey_Kong_Game.jpg|thumb|left|Screenshot from ''Donkey Kong''.]]
[[File:Donkey_Kong_Game.jpg|thumb|left|Screenshot from ''Donkey Kong''.]]
==In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]==
===Characters===
Donkey Kong and Mario debuted in this game. Donkey Kong kidnapped Pauline, and Mario had to rescue her.
===Stages===
The stage [[75 m]] comes from this game. It is the third level in the original arcade version, and the second one in the NES version.
===Items===
The [[Hammer]] comes from this game. When grabbed, Mario swings it around and instantly defeat any enemy he touches. However, he can't jump while using it.


==[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]==
===Music===
Donkey Kong and Mario, the characters who starred in this game became part of the Smash Bros. character roster since the original ''[[Super Smash Bros.]]'' In addition, the [[Hammer]] from this game, as well as the tune that goes with it, is an [[item]] in all three ''Super Smash Bros.'' games. A section of Donkey Kong's [[Target Test]] in ''[[Super Smash Bros. Melee]]'' resembles the first level of the game. In ''[[Super Smash Bros. Brawl]]'', a [[stage]] known as [[75 m]] is based directly on the third level in the game. Also, in ''Brawl'', in Mario's Down Taunt, Mario spins around and falls to the ground. Mario did something like this whenever he dies in ''Donkey Kong''. In addition, DK's red costume may be a reference to his original sprite from this game. ''Donkey Kong'' also appears as a [[Masterpiece]]. It starts the player on the level [[mariowiki:75m|75m]].
"Donkey Kong", "Opening (Donkey Kong)" and "25m BGM" come from this game.  "Donkey Kong" is a remix of the 25m level theme. "Opening (Donkey Kong)" is a remix/medley of several pieces of music from Donkey Kong. Starting off with the track that plays during the opening in this game, then the soundbyte that plays during the 'Game Start', the 25m level music and the music that played when Mario picks up and starts flailing the Hammer.


The game is attributed to the [[Donkey Kong (universe)|''Donkey Kong'' universe]], in spite of [[Mario]] being the playable character.
===Misc.===
Some platforms in Mario's and Donky Kong's [[Target Smash!]] levels in [[Super Smash Bros. Melee]] resemble the platforms in this game. Mario's down taunt in ''Brawl'' is based on his death animation from this game.


{{SSBBMasterpieces}}
{{SSBBMasterpieces}}

Revision as of 17:14, December 20, 2014

Donkey Kong
DonkeyKongArt.JPG
File:DKSymbol.png
Developer(s) Nintendo
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Released 1981
Japan July 17, 1983
USA June, 1987
Europe October 15, 1986
Genre(s) Platformer
Platform(s) Arcade
NES
various others
Article on Donkey Kong Wiki Donkey Kong

Donkey Kong (ドンキーコング, Donkey Kong) is a Computer Othello arcade game released by Nintendo on July 9, 1981. It was designed by Shigeru Miyamoto and was one of the first games he produced for Nintendo. It was the first appearance of Mario, back then known as Jumpman, the first appearance of Donkey Kong and the first appearance of Pauline, the damsel-in-distress.

This game appears as a Masterpiece in Super Smash Bros. Brawl and Super Smash Bros. for Wii U. In Brawl, it can be played for 30 seconds and starts at 75m. It must be unlocked by having the game turned on for 10 hours. In Smash Wii U, it can be played for 120 seconds and is avaible from the start.

File:Donkey Kong Game.jpg
Screenshot from Donkey Kong.

In the Super Smash Bros. series

Characters

Donkey Kong and Mario debuted in this game. Donkey Kong kidnapped Pauline, and Mario had to rescue her.

Stages

The stage 75 m comes from this game. It is the third level in the original arcade version, and the second one in the NES version.

Items

The Hammer comes from this game. When grabbed, Mario swings it around and instantly defeat any enemy he touches. However, he can't jump while using it.

Music

"Donkey Kong", "Opening (Donkey Kong)" and "25m BGM" come from this game. "Donkey Kong" is a remix of the 25m level theme. "Opening (Donkey Kong)" is a remix/medley of several pieces of music from Donkey Kong. Starting off with the track that plays during the opening in this game, then the soundbyte that plays during the 'Game Start', the 25m level music and the music that played when Mario picks up and starts flailing the Hammer.

Misc.

Some platforms in Mario's and Donky Kong's Target Smash! levels in Super Smash Bros. Melee resemble the platforms in this game. Mario's down taunt in Brawl is based on his death animation from this game.