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| |c3=Yellow | | |c3=Yellow |
| |mii3=yellow | | |mii3=yellow |
| |desc3=Yellow body and dull yellow shell. Prior to the official release, it was shown with a purple shell, which resembled [[mariowiki::File:Bowser crush.gif|when Bowser is poisoned]] in ''{{s|mariowiki|Super Mario RPG: Legend of the Seven Stars}}''. | | |desc3=Yellow body and dull yellow shell. Prior to the official release, it was shown with a purple shell, which resembled [[mariowiki::File:Bowser crush.gif|when Bowser is poisoned]] in ''{{s|mariowiki|Super Mario RPG: Legend of the Seven Stars}}''. Also resembles the [[mariowiki::File:Gold Bowser Statue.PNG|gold bowser statue]] from Super Mario World. |
| |c4=Green | | |c4=Green |
| |mii4=green | | |mii4=green |
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This page documents information about recently released content. Information may change rapidly as it becomes available. All information in this article must be verifiable.
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This article or section may require a cleanup. The editor who added this tag believes this page should be cleaned up for the following reason: Every claimed source needs a cross-reference link You can discuss this issue on the talk page or edit this page to improve it.
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Super Smash Bros. 4 contains alternate costumes for each character - players can pick a different color for their character. Due to the presence of 8-Player Smash, all characters now have eight costumes (except for Little Mac, who has sixteen). Even though the 3DS version does not support eight-player games, it still contains all of the same costumes as the Wii U version.
Certain characters possess alternate costumes with more drastic design differences than simple recolors, similar to Wario in Brawl; Wii Fit Trainer, for instance, has multiple costumes that replace her with a male Trainer. Two characters, Olimar and Bowser Jr., also have costumes that change them into new characters, complete with appropriate Announcer clips, though there are no gameplay differences between them.
Unique to the game is that team matches no longer confine characters to their red, blue, or green color schemes, with team colors being indicated by colored outlines around characters instead; even if outlines are manually disabled in the game's settings, they will be forcibly displayed in team battles. Additionally, some characters don't have such team color options, like Pac-Man, who lacks a green costume.
The Find Mii stage in the 3DS version of the game bring selected color schemes into gameplay; on the stage, the Dark Emperor uses magic that affects all players of the same color. The game treats each alternate costume as being one of the twelve colors available for Miis: black, brown, red, orange, yellow, light green, green, light blue, blue, purple, pink, and white. These colors are noted in the second column of the below lists; as several characters have multiple costumes that share this color, the main color names as used on this page do not conform to this system.
Bowser Jr.'s alternate designs replace him with each of the seven Koopalings.
Junior
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Larry
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Roy
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Wendy
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Iggy
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Morton
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Lemmy
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Ludwig
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Black
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Green
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Brown
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Resembles the color scheme of Hades from Uprising.
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Yellow
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Red
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Blue
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White
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Resembles Pit's outfit, with black wings and hair to differentiate the two.
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Purple
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White
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Based on Dr. Mario's appearance from Dr. Mario 64 onward, except with black jeans.
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Red
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Blue
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Based on the scrubs that modern doctors wear.
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Green
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Based on the scrubs that modern surgeons wear.
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Black
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Referred to as an "unlicensed doctor" on the Melee website.
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Yellow
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Purple
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Pink
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Resembles his red outfit from Melee, which resembles Nurse Toadstool's outfit.
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Some of Duck Hunt's animals change to colors of actual real-life variants of the animal.
Default
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Based on their default appearances in Duck Hunt.
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Black
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The dog's colors resemble those of Rottweilers or Coonhounds, the latter of which is a noted scent hound. The duck's colors are similar to the blue duck.
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Blue
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The dog's colors resemble those of American Pit Bull Terriers.
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Brown
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The dog's colors resemble those of Chocolate Labrador Retrievers, a hunting dog commonly used for retrieving waterfowl. The duck's colors are similar to those of the American black duck.
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White
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The dog's colors resemble those of a Dalmatian.
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Tan
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The dog's colors resemble those of a Beagle. The duck resembles a female mallard.
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Yellow
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The dog's color resemble that of Golden Retrievers, a hunting dog commonly used for retrieving waterfowl. The duck is one of the three possible ducks that appear in Duck Hunt, and resembles a male mallard.
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Red
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The duck is one of the three possible ducks from Duck Hunt.
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Blue
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Red
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Pink
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Color scheme resembles Lickilicky, another Pokémon with a large tongue.
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Black
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Resembles Greninja's Shiny coloration, but with brighter colors on its tongue, face, and stomach.
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Lavender
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Green
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Grey
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Resembles the Shiny coloration of its pre-evolution, Froakie
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Purple
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Resembles Greninja's Shiny coloration, but with purple skin and a pink tongue.
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Unlike previous games, none of Jigglypuff's alternate costumes change it to its Shiny coloration.
Red
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Pink
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Resembles an alternate costume in Kirby 64.
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Green
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Resembles an alternate costume in Kirby Air Ride. The belt also has Yarn Waddle Dees from Kirby's Epic Yarn on it.
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Purple
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Resembles an alternate costume in Kirby Air Ride. The belt is very ornately decorated, similar to those on formal Japanese kimonos.
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Cyan
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The belt contains the same icons as one of the menu schemes from Kirby 64.
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Brown
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Resembles his appearance on the monochromatic Game Boy screen in Kirby's Dream Land.
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Blue
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Resembles an alternate costume in Kirby 64.
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Black
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Resembles an alternate costume in Kirby Air Ride. Also resembles the colors of a real-life penguin, with a black coat and black plumage.
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Pink
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Yellow
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Yellow Kirby from Kirby: Nightmare in Dream Land, Kirby's Air Ride, Kirby & The Amazing Mirror, Kirby Super Star Ultra, Kirby's Return to Dream Land and Kirby: Triple Deluxe. Resembles Keeby (the second player's character in Kirby's Dream Course), Beam Kirby from Kirby Super Star (sans the hat), and the "Yellow" Spray Paint that appeared in Kirby: Squeak Squad. Shigeru Miyamoto originally wanted Kirby to be yellow, but Masahiro Sakurai was determined to make him pink; Miyamoto's intention for a yellow Kirby was likely the inspiration for these instances of yellow Kirby.
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Blue
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Blue Kirby from Kirby's Air Ride, Kirby's Return to Dream Land and Kirby: Triple Deluxe. Resembles Ice Kirby from Kirby Super Star (sans the hat), and the "Ocean" Spray Paint that appeared in Kirby & The Amazing Mirror and Kirby: Squeak Squad.
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Red
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Red Kirby from Kirby: Nightmare in Dream Land, Kirby's Air Ride, Kirby & The Amazing Mirror, Kirby Super Star Ultra and Kirby: Triple Deluxe. Fire Kirby from Kirby Super Star (sans the hat), and the "Red" Spray Paint that appeared in Kirby: Squeak Squad.
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Green
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Green Kirby from Kirby: Nightmare in Dream Land, Kirby's Air Ride, Kirby & The Amazing Mirror, Kirby Super Star Ultra, Kirby's Return to Dream Land and Kirby: Triple Deluxe. Resembles Plasma Kirby (sans the hat), and the "Green" Spray Paint that appeared in Kirby: Squeak Squad.
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White
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Based on Kirby's monochrome appearance from the original Kirby's Dream Land. It is also similar to Kirby's appearance on the North American box cover. Resembles "Chalk" Spray Paint that appeared in Kirby & The Amazing Mirror and Kirby: Squeak Squad.
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Orange
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Based on the "Orange" Spray Paint from Kirby & The Amazing Mirror and Kirby: Squeak Squad.
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Purple
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Resembles Meta Knight's colors when his mask is broken, revealing his face. It appears that it is different between versions, as the portrait and Wii U versions show it as a darker blue than the in-game model in the 3DS version.
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Little Mac is the only character with 16 different costumes, mirroring how Wario had double the alternate costumes in Brawl. The wireframe design is based on the original arcade Punch-Out!![3] and shares the same range of color options.
All of his wireframe costumes are treated as green in Find Mii.
Default
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Based on his appearance in Punch-Out!! for Wii.
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Yellow
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Resembles his appearance in Title Defense Mode in Punch-Out!! for Wii.
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White
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Resembles his appearance after defeating opposing boxers in Punch-Out!! for NES. Also resembles Piston Hondo's attire.
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Red
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Resembles his appearance in Contender Mode, when fighting in the World Circuit, in Punch-Out!! for Wii.
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Blue
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Resembles his appearance when fighting in the Major Circuit in Punch-Out!! for Wii.
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Orange
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Resembles his appearance as Player 2 in the multiplayer mode of Punch-Out!! for Wii.
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Green
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Resembles the protagonist of Super Punch-Out!!; while the character is called "Little Mac" in some of the game's later promotional materials, it is disputed over whether or not the two are the same character.
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Pink
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Wears his pink hooded sweatshirt from the various training montages in the Punch-Out!! series. The wireframe variant switches the colors of the hoodie and the gloves, making the hoodie green and the gloves pink.
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Blue
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Red
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White
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Resembles the paler coloration of its pre-evolved form, Riolu.
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Grey
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Teal
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Navy
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Green
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Purple
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Lucina's alternate costumes are based on the color schemes of female characters from Fire Emblem: Awakening.[4]
Blue
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Based on her default appearance as a Lord in Fire Emblem: Awakening.
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Green
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Based on Nowi's appearance in Fire Emblem: Awakening.
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Black
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Based on Cherche's appearance in Fire Emblem: Awakening.
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White
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Based on Cordelia's appearance in Fire Emblem: Awakening.
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Red
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Based on Tiki's appearance in Fire Emblem: Awakening.
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Yellow
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Based on Lissa's appearance in Fire Emblem: Awakening.
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Navy
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Based on Tharja's appearance in Fire Emblem: Awakening.
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Purple
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Based on Sumia's appearance in Fire Emblem: Awakening.
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Blue
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Based on his design in the original Mega Man series.
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Red
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Based on his original coloration when using Rush Coil and the other Rush adapters in the series, starting from in Mega Man 3.
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Green
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Resembles the Hyper Bomb palette from the original Mega Man, as well as the Leaf Shield palette from Mega Man 2.
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Brown
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Resembles the Metal Blade palette from Mega Man 2.
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Cyan
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Resembles the Air Shooter palette from Mega Man 2.
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Chartreuse
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Resembles the Slash Claw palette from Mega Man 7.
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Orange
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Resembles the Flame Blast palette from Mega Man 6.
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Grey
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Resembles the Top Spin palette from Mega Man 3.
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Many of Meta Knight's costumes are similar to alternate costumes from Kirby Air Ride.
Blue
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Based on his regular appearance in the Kirby series, particularly Kirby's Return to Dreamland, though with more pieces of armor.
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White
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Based on an alternate costume in Kirby Air Ride.
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Red
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Based on an alternate costume in Kirby Air Ride. Also resembles concept artwork from Kirby's Dream Collection.
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Green
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Based on an alternate costume in Kirby Air Ride.
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Navy
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Gives Meta Knight a 'Dark' swap, similar to 'Dark Fox' or 'Fallen Angel Pit.' Resembles official artwork of Meta Knight from Kirby's Adventure. However, in this appearance, his eyes were not red and his gloves were white, unlike the alternate costume. Notably this swap appears in villain themed Event Matches as opposed to the Galacta Knight or Dark Meta Knight swaps below.
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Pink
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Based on an alternate costume in Kirby Air Ride which also resembles Kirby's color scheme.
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Purple
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Based on the color scheme of Galacta Knight from his appearance in Meta Knightmare Ultra.
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Grey
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Based on the color scheme of Dark Meta Knight.
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- The Mii's original color from the Mii Maker is used in Find Mii.
- Mii Fighters have various costume options distinct from how other characters' alternate costumes work.
Black
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Based on the Game & Watch characters from the games Fire and Parachute.
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Red
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Yellow
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Blue
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Teal
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Cyan
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Green
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White
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Red
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Based on his default appearance from EarthBound.
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White
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Resembles Fuel from Mother 3, though with a cap.
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Yellow
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Intended to reference the striped, black and yellow uniforms of the Hanshin Tigers, a Japanese baseball team.
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Green
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Though it predates, his shirt resembles that of Lucas, but the rest of his clothing bears no resemblance to him.
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Blue
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Based on Ness's younger self that he encounters briefly in Magicant in EarthBound, who was wearing a blue hat. Additionally, the shirt's colors resemble the color scheme of Ness's pajamas from the beginning of the game.
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Black
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Gives Ness a shirt with a Mr. Saturn sprite on it; may be based on the Good Kid's Shirt from Mother 3.
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Cyan
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Gives Ness a shirt based on Master Belch, an enemy that Ness battles in EarthBound.
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Purple
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Based on the tile pattern of the file select and character naming screens in EarthBound.
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Four of Olimar's costumes change his appearance to that of Alph, the main character of Pikmin 3.
Tan
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Red
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Green
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Blue
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Combines his white and blue swaps from Brawl.
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Alph
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Alph's standard design from Pikmin 3.
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Alph Green
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Based on Charlie from Pikmin 3.
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Alph Pink
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Based on Brittany from Pikmin 3.
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Alph Red
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Based on Olimar's own appearance in the main series.
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Default
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Based on his design on Japanese arcade cabinets, in the Japanese version of Pac-Land, and in the Pac-Man World games.
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Blue
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Yellow
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Black
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Purple
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White
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Based on his appearance with the wing shoes power-up from Pac-Land.
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Red
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Plaid
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White
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Based on her character design in Kid Icarus: Uprising.
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Pink
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Resembles the palette of her original sprite from Kid Icarus.
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Cyan
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Resembles the original concept art from Kid Icarus. This costume is different between the 3DS and Wii U versions of the game.
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Green
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Blue
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Resembles the color scheme of Pandora from Kid Icarus: Uprising.
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Red
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Based on the color scheme of Viridi from Kid Icarus: Uprising.
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Black
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Based on the color scheme of Dark Pit from Kid Icarus: Uprising.
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Purple
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Based on the color scheme of Medusa from Kid Icarus: Uprising.
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White
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Based on his appearance in Kid Icarus: Uprising, which was based on his redesign from Super Smash Bros. Brawl.
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Yellow
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Resembles the color scheme of his outfit in the Captain N: The Game Master comic.
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Red
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Similar to an outfit in Kid Icarus.
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Green
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Similar to an outfit in Kid Icarus.
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Blue
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Black
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Referred to as a Fallen Angel on the Brawl Dojo. It became the basis of Dark Pit, but with white wings and purple scarf to differentiate the two.
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Cyan
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Pink
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Tan
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Based on R.O.B.'s Japanese color scheme for the Famicom. Used as R.O.B.'s default color scheme in Japanese release of the game.
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Grey
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Based on R.O.B.'s North American color scheme for the NES. Words on his base change from "Family Computer Robot" to "R.O.B. - Robotic Operating Buddy", the same as the American design. Used as R.O.B.'s default color scheme in the North American and PAL region releases of the game, though some visual elements retain the Famicom color as primary.
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Yellow
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Has the color scheme of the glitch, Flipper, from Stack-Up.
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Purple
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Has the color scheme of the glitch, Spike, from Stack-Up.
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Blue
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Resembles NAV-COM from Star Tropics.
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Green
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Similar to the R.O.B. Launcher from the Subspace Emissary, though lacking the same bright blue cord and missile-launching face.
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White
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Color scheme is similar to that of the "Mint x White" Nintendo 3DS model.
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Red
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Color scheme is similar to that of the Virtual Boy.
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All but one of Shulk's alternate costumes are based on the color schemes of his travelling companions.[4]
Red
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Based on Shulk's official art for Xenoblade Chronicles in his default "Colony" armor set.
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White
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Based on Fiora's color scheme.
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Black
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Based on Dunban's color scheme.
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Brown
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Based on Reyn's color scheme.
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Blue
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Based on Sharla's color scheme.
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Lavender
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Based on Melia's color scheme.
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Yellow
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Based on Riki's color scheme.
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Trunks
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Based on Shulk's swimsuit armor set from Xenoblade Chronicles.
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Blue
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Based on Sonic's redesign used since Sonic Adventure.
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Purple
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Resembles NiGHTS, a character from Sega's NiGHTS into Dreams.
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Cyan
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His brighter coloration resembles Classic Sonic from Sonic Generations, who was made brighter than Modern Sonic to differentiate the two. The bracelets themselves are based on the Crystal Ring, a power-up from Sonic Adventure.
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White
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Resembles Silver the Hedgehog's coloration.
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Black
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Resembles Dark Sonic, a minor character from Sonic X.
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Yellow
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Gives Sonic bracelets that resemble the ones worn by Silver the Hedgehog.
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Green
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His wristbands resemble the ones attached to the gloves that appear in the special stages in Knuckles the Echidna in Sonic the Hedgehog 2.
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Red
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His wristbands resemble the ones attached to the gloves that appear in the special stages in Sonic the Hedgehog 2.
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Villager's appearance varies greatly between costumes, with their eyes, hair, gender and clothing all changing. All of Villager's alternate costumes, with the exception of the yellow alternate costume, are based on how the player looks (including his/her eyes, hair style, and clothing) when starting a new game depending on how the player answers three questions asked by Kapp'n and Rover in the very beginning of the game in both Animal Crossing: Wild World and Animal Crossing: City Folk respectively. The shirts/dresses worn are named below.
Red
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Male villager wearing a shirt similar to the "No. 1 Shirt", but the 1 is more centered and bigger. This villager appears on the box art of City Folk.
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Pink
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Female villager wearing a "Daisy Shirt". This is the only variant with a different hair color (pink instead of brown).
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Yellow
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Male villager wearing a "Racer 6 Tee". The only alternate costume not based on a villager appearance after the start of a new game. There are eyes that looks like this, but he has a different shirt on, "Paw Tee", and a different hairstyle. It is, however, possible to make him look like this later in the game if he starts with those eyes.
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Green
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Female villager wearing a "Turnip Top".
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Cyan
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Male villager wearing a "Blue Tie-Dye Tee".
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Blue
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Female villager wearing a "Rugby Tee".
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Purple
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Male villager wearing a "Four-Ball Tee".
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Chartreuse
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Female villager wearing a "Yellow Bolero".
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Wario loses four of his color schemes from Brawl in the transition to Super Smash Bros 4, now only having four biker and four overalls costumes. This includes the Wario Land 3 based color scheme.
Blue
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Based on his biker costume from the WarioWare games.
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Red
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Combines elements of his red and black swaps from Brawl.
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Yellow
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Combines elements of his yellow and green swaps from Brawl.
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Cyan
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Classic
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Wario's appearance outside of the WarioWare series as well as his appearance in the Mario series.
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Classic Red
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Resembles various incarnations of Mario, where his overalls and shirt switch colors. It also resembles Mario's outfit from the original Donkey Kong arcade game.
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Classic Cyan
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Based on Mario's appearance in the the Japanese cover of Mario Bros.; shared with Mario.
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Classic Green
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The color inverse of Mario's traditional colors. Resembles Mario's appearance on the Spanish box art for Wrecking Crew (although his overalls are brown instead of orange, and his hat is green instead of red) and Luigi's colors from the arcade version of Mario Bros (although the color of the overalls and shirt are swapped). Shared with Mario.
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Half of the Wii Fit Trainer's costumes are female, while the other half are male. Both are based on the respective trainers from the Wii Fit games.
Blue
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Based on her design in Wii Fit, but the hair is based on Wii Fit Plus.
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Male
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Based on his design in Wii Fit.
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Green
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Based on her design in Wii Fit Plus and Wii Fit U, though less revealing.
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Male Green
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Same as previous.
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Red
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The color that represents the Aerobics category of activities.
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Male Red
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Same as previous.
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Yellow
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The color that represents the Balance Games. Also loosely based on an alternate outfit from Wii Fit Plus which only appears when a Yoga or Strength Training activity is being done in "My Wii Fit Plus" mode.
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Male Yellow
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Same as previous.
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References