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The '''Paralyzer''' ({{ja|パラライザー}} ''Pararaizā'') is [[Zero Suit Samus]]'s [[neutral special move]]. A shot is [[Projectile|fired]] out of Zero Suit Samus's blaster, which deals a small amount of damage and [[paralyze]]s the target. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.
The '''Paralyzer''' ({{ja|パラライザー|Pararaizā}}, ''Paralyzer'') is [[Zero Suit Samus]]'s [[neutral special move]]. A shot is [[Projectile|fired]] out of Zero Suit Samus's blaster, which deals a small amount of damage and [[paralyze]]s the target. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.


The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered.
The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered.

Revision as of 10:52, December 8, 2014

Paralyzer
SSB4 - Yoshi and Samus.jpg
Zero Suit Samus about to fire her Paralyzer at Yoshi.
User Zero Suit Samus
Universe Metroid
Article on Metroid Wiki Paralyzer

The Paralyzer (パラライザー, Paralyzer) is Zero Suit Samus's neutral special move. A shot is fired out of Zero Suit Samus's blaster, which deals a small amount of damage and paralyzes the target. It can be charged to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.

The paralyze effect caused by the Paralyzer is not affected by knockback resistance. Also, hitting a non-flinch character like Porky with this will cause them to shake as if they were stunned, though they will continue moving unhindered.

Firing a beam just before landing won't produce the Paralyzer SFX, and is referred to as silent laser.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

  1. Blast Shot: Range and speed increase, but power decreases and loses paralyzing effect.
  2. Electromagnetic Net: Shot explodes in front of Samus like a flare, travels a short distance, but hits a wide range.

Description from the Brawl instruction booklet

Charge Samus's beam by pressing and holding the B Button, but the damage doesn't increase by much.

Description from the Super Smash Bros. for Nintendo 3DS foldout

Fire an energy blast that stuns enemies. Can be charged.

Origin

In Metroid: Zero Mission, Zero Suit Samus' role in the game is a stealth role; even with the Paralyzer charged, the best she can do with her "rather useless emergency pistol" is paralyze Space Pirates for a few seconds. The Paralyzer is, however, able to destroy Bomb Blocks, blocks that are normally vulnerable to Morph Ball bombs only.

The name "Paralyzer" has no origin in the Metroid series; the weapon is not referred to as a "Paralyzer" until Metroid: Other M, which was produced after Brawl.

Gallery

Trivia

  • In Brawl, the Paralyzer shot will change its direction when powershielded, but the blast itself will still look like it's traveling along a straight path. This behavior is unique among energy projectiles.