Momentum slide: Difference between revisions
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'''Momentum sliding''' is a technique in the | '''Momentum sliding''' is a technique in the Japanese version of ''[[Super Smash Bros.]]'', which can be activated via a glitch known as "turn sliding". It can be performed by {{SSB|Fox}}, {{SSB|Kirby}}, {{SSB|Yoshi}}, {{SSB|Jigglypuff}}, and {{SSB|Donkey Kong}}. It causes the player to slide back in the opposite direction he/she first dashed in, similar to a [[wavedash]]. This technique is similar to the {{SSB|Teleport}} as well as the [[Kirby Cutter slide glitch]] in both games. | ||
==Execution== | ==Execution== |
Revision as of 23:30, April 22, 2015
Momentum sliding is a technique in the Japanese version of Super Smash Bros., which can be activated via a glitch known as "turn sliding". It can be performed by Fox, Kirby, Yoshi, Jigglypuff, and Donkey Kong. It causes the player to slide back in the opposite direction he/she first dashed in, similar to a wavedash. This technique is similar to the Teleport as well as the Kirby Cutter slide glitch in both games.
Execution
Using any of the listed fighters, the player must first input a dash, then dash pivot. During the skid, the control stick must be flicked back to neutral during certain frames of the animation (frames vary depending on character). The character will turn and slide the opposite direction.
Distances
- DK has the furthest distance, traveling 3/4 the length of Dreamland.
- Jigglypuff is the easiest to do with the technique and travels 1/2 the length of Dreamland.
- Kirby and Fox each travel around 1/4 the length of Dreamland.
- Yoshi travels a bit less than Kirby and Fox.