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m (→Changes from Brawl: Removing subjective adjective.) |
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*{{buff|[[Dimensional Cape]] is much stronger.}} | *{{buff|[[Dimensional Cape]] is much stronger.}} | ||
*{{nerf|[[Mach Tornado]] has slightly less damage potential.}} | *{{nerf|[[Mach Tornado]] has slightly less damage potential.}} | ||
*{{nerf|It also lasts for a slightly shorter amount of time.}} | |||
**{{buff|However, it is now significantly more difficult to [[SDI]] out of.}} | **{{buff|However, it is now significantly more difficult to [[SDI]] out of.}} | ||
*{{nerf|Forward tilt combo, forward air, and down throw deal less damage.}} | *{{nerf|Forward tilt combo, forward air, and down throw deal less damage.}} | ||
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***{{nerf|However, it has less KO potential.}} | ***{{nerf|However, it has less KO potential.}} | ||
**{{nerf|Combined with the removal of gliding in ''Smash 4'', Meta Knight's recovery is overall much shorter.}} | **{{nerf|Combined with the removal of gliding in ''Smash 4'', Meta Knight's recovery is overall much shorter.}} | ||
*{{nerf|Meta Knight's jump is lower. | |||
*{{change|Meta Knight's roll animation has him wrapped in his cape, similar to his up taunt.}} | *{{change|Meta Knight's roll animation has him wrapped in his cape, similar to his up taunt.}} | ||
edits