Crazy Hand: Difference between revisions
→Trivia: Clarified the requirements for facing Crazy Hand in Smash 3DS.
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(→Trivia: Clarified the requirements for facing Crazy Hand in Smash 3DS.) |
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*In ''Melee'', the game will freeze if Crazy Hand is KO'd while grabbing someone. | *In ''Melee'', the game will freeze if Crazy Hand is KO'd while grabbing someone. | ||
*On Final Destination, the solo fight with Master Hand in ''Melee'' prevents the background from changing twice unless Crazy Hand is present. | *On Final Destination, the solo fight with Master Hand in ''Melee'' prevents the background from changing twice unless Crazy Hand is present. | ||
* ''Super Smash Bros for Nintendo 3DS'' is the first game that Crazy Hand doesn't have to be fought within a time limit. Instead, | *''Super Smash Bros for Nintendo 3DS'' is the first game that Crazy Hand doesn't have to be fought within a time limit. Instead, the player can choose to fight against him at any time by setting the intensity to 3.0 or higher. | ||
**However, the player will have no choice but to fight Crazy Hand if the intensity is set to 8.0 or higher (9.0 in Japan). | |||
==See also== | ==See also== |