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'''Master Hand''' ({{ja|マスターハンド}}, ''Masutā Hando'') appears as the final [[boss]] of the [[1P Game]] in ''[[Super Smash Bros.]]''. | '''Master Hand''' ({{ja|マスターハンド}}, ''Masutā Hando'') appears as the final [[boss]] of the [[1P Game]] in ''[[Super Smash Bros.]]''. | ||
==As a boss== | ==As a boss== | ||
Master Hand is the final opponent of the [[1P Game]], acting as a final boss. He resides in the {{SSB|Final Destination}}. He uses his size and shape to his advantage - he slaps, punches and flicks the player around, but receives no knockback from the player's attacks; all of these trends would be carried over to later games in the series. | {{Head|Master Hand|g=SSB|l=}}Master Hand is the final opponent of the [[1P Game]], acting as a final boss. He resides in the {{SSB|Final Destination}}. He uses his size and shape to his advantage - he slaps, punches and flicks the player around, but receives no knockback from the player's attacks; all of these trends would be carried over to later games in the series. | ||
Master Hand can't be defeated by normal means; instead, he has 300 [[HP]] which must be depleted. Once 0 HP is reached, he explodes into the background while the screen fades to white; after the last results screen of the game, which has its own fanfare, a cutscene plays, showing the player's character turning back into their plush doll form, the camera zooming, then a sudden transition to black, punctuated with the sound of a door closing. | Master Hand can't be defeated by normal means; instead, he has 300 [[HP]] which must be depleted. Once 0 HP is reached, he explodes into the background while the screen fades to white; after the last results screen of the game, which has its own fanfare, a cutscene plays, showing the player's character turning back into their plush doll form, the camera zooming, then a sudden transition to black, punctuated with the sound of a door closing. | ||
Revision as of 13:47, October 8, 2014
- This article is about Master Hand's appearance in Super Smash Bros.. For general information, see Master Hand.
Master Hand | |
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File:SmashBrosSymbol.png | |
A boss in | SSB Melee Brawl Smash 4 |
Universe | Mario |
Console of origin | Nintendo 64 |
Location | Meta Crystal, Battlefield |
Voice actor | Jeff Manning |
Master Hand (マスターハンド, Masutā Hando) appears as the final boss of the 1P Game in Super Smash Bros..
As a boss
Master Hand is the final opponent of the 1P Game, acting as a final boss. He resides in the Final Destination. He uses his size and shape to his advantage - he slaps, punches and flicks the player around, but receives no knockback from the player's attacks; all of these trends would be carried over to later games in the series. Master Hand can't be defeated by normal means; instead, he has 300 HP which must be depleted. Once 0 HP is reached, he explodes into the background while the screen fades to white; after the last results screen of the game, which has its own fanfare, a cutscene plays, showing the player's character turning back into their plush doll form, the camera zooming, then a sudden transition to black, punctuated with the sound of a door closing.
Master Hand first appears in the opening cinematic. He positions inanimate plush doll versions of two random characters on a table, and after carefully positioning everything around them, he counts to three, snaps his fingers, and changes the table into a stage resembling Peach's Castle; additionally, both of the plush dolls spring to life.
[[Category:Master Hand]]