Falco (SSB4): Difference between revisions

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==Changes from ''Brawl''==
==Changes from ''Brawl''==
Falco was overall nerfed from ''Brawl'' to ''Smash 4'', with his lasers and some of his movement and KO options being made less useful, although he did receive some buffs.
*{{buff|Forward air and neutral air connect better.}}
*{{buff|Forward air and neutral air connect better.}}
**{{buff|Forward air has less ending lag.}}
**{{buff|The former also has less ending lag.}}
*{{buff|Neutral attack has a finisher.}}
*{{buff|Neutral attack now links into a finisher.}}
*{{buff|Back air has a new animation and is faster.}}
*{{buff|Back air has a new animation and is faster.}}
**{{nerf|It has less range and KO power.}}
*{{buff|[[Falco Phantasm]] has slightly less startup lag and no longer leaves Falco [[helpless]] when used in midair.}}
*{{buff|[[Falco Phantasm]] has slightly less startup lag and no longer leaves Falco [[helpless]] when used in midair.}}
*{{buff|Up smash is stronger.}}
*{{buff|Up smash is stronger.}}
*{{buff|[[Fire Bird]] gains more recovery distance.}}
*{{buff|[[Fire Bird]] gains more recovery distance.}}
*{{nerf|Down air is slower.}}
*{{nerf|Lasers have landing lag and cannot be fired as frequently.}}
**{{buff|However, it is stronger.}}
*{{nerf|Forward smash has more startup lag.}}
*{{nerf|Forward smash has more startup lag.}}
*{{nerf|Lasers have landing lag and cannot be fired as frequently}}
*{{nerf|Down air's startup has a new animation that is much slower. The move also has more ending lag and landing lag.}}
**{{buff|However, the meteor smash is stronger.}}
*{{nerf|[[Landmaster]] is less powerful.}}
*{{nerf|[[Landmaster]] is less powerful.}}


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