A-sticking: Difference between revisions
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Revision as of 19:55, September 28, 2010
T-Sticking is where the C-Stick/Right Controller Stick is set to Attack instead of Smash. T-Sticking got its name from the fact that the C-Stick is being set to a different function like B-Sticking, and that it's a shortcut for tilts (hence the T).
These are techniques that are possible with the T-Stick setup.
Central Movement
If the player tilts the C-Stick in a diagonal direction in midair, they'll perform their nair. Since this doesn't require the player to have the Left Controller Stick in any specific position, they can move horizontaly and perform their nair at the same time.
Instant Dash Attack
If the player tilts the C-Stick in any direction right after they start their dash, they can start up a dash attack during the frames of the start up dash animation instead of their forward smash. Since doing this preforms a dash attack, they can cancel it into an up smash as well.
No Fast Fall Dair
In Melee, if the player used a dair with the control stick + A button method, they would fast fall as they did it. This returns in Brawl. However, in Melee, if the player used the C-stick for a dair, they would not fast fall. If the C-stick is set to smash in Brawl, then they will fast fall when doing the dair. However, if it is set to attack, they will not fast fall.
External Links
A demonstration of the uses of T-Sticking.