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MeatBall104 (talk | contribs) (→List of Custom Specials: Don't use "you" in mainspace articles.) |
(Added some custom moves for Falcon that I saw on twitch.tv) |
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| {{SSB4|Greninja}} ||'''Stagnant Shuriken''': No other information is known about it. || || || || || || || || | | {{SSB4|Greninja}} ||'''Stagnant Shuriken''': No other information is known about it. || || || || || || || || | ||
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| {{SSB4|Captain Falcon}} ||'''???''': Increases the height of the fiery wing in [[Falcon Punch]] which "squishes" the rest of the bird. || '''???''': Greatly increases the horizontal distance traveled, but deals less damage. || || || || ||'''???''': A faster, electric [[Falcon Kick]] that sends opponents upward at a slight angle. || || | | {{SSB4|Captain Falcon}} ||'''???''': Increases the height of the fiery wing in [[Falcon Punch]] which "squishes" the rest of the bird. || '''???''': Greatly increases the horizontal distance traveled, but deals less damage. ||'''???''':Raptor Boost with less distance, but more damage.|| ||'''???''':Falcon Dive with more vertical recovery, but no grab hitbox. Has a damage hibox near its peak || ||'''???''': A faster, electric [[Falcon Kick]] that sends opponents upward at a slight angle. || || | ||
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| {{SSB4|Ness}} ||'''Rising PK Flash''': [[PK Flash]] mostly goes straight up with minimal control. Less damage, but larger hitbox. ||'''[[PK Freeze]]''': Operates as {{SSBB|Lucas}}' did, freezing opponents at the cost of damage. ||'''PK Flame Pillar''': [[PK Fire]] has a significantly reduced range, but the result flame is larger, lasts longer, and does more damage on contact. ||'''Flying PK Fire''': Increased range, but only hits once on contact, similar to Lucas. ||'''Piercing PK Thunder''': Functions identically to Lucas' counterpart, with tighter turning and both the projectile and Ness piercing enemies. ||'''Big PK Thunder''': Slower, larger [[PK Thunder]]. Both the projectile and Ness do more damage and knockback. ||'''Attraction PSI Attack''': Pulls opponents towards Ness, exploding when the button is released. Lacks absorption capabilities. ||'''Frontal PSI Magnet''': Ness holds [[PSI Magnet]] in front of him, also doing damage when the button is released, similarly to Lucas. Longer ending lag.|| | | {{SSB4|Ness}} ||'''Rising PK Flash''': [[PK Flash]] mostly goes straight up with minimal control. Less damage, but larger hitbox. ||'''[[PK Freeze]]''': Operates as {{SSBB|Lucas}}' did, freezing opponents at the cost of damage. ||'''PK Flame Pillar''': [[PK Fire]] has a significantly reduced range, but the result flame is larger, lasts longer, and does more damage on contact. ||'''Flying PK Fire''': Increased range, but only hits once on contact, similar to Lucas. ||'''Piercing PK Thunder''': Functions identically to Lucas' counterpart, with tighter turning and both the projectile and Ness piercing enemies. ||'''Big PK Thunder''': Slower, larger [[PK Thunder]]. Both the projectile and Ness do more damage and knockback. ||'''Attraction PSI Attack''': Pulls opponents towards Ness, exploding when the button is released. Lacks absorption capabilities. ||'''Frontal PSI Magnet''': Ness holds [[PSI Magnet]] in front of him, also doing damage when the button is released, similarly to Lucas. Longer ending lag.|| |
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