Hydro Pump: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{For|{{SSBB|Squirtle}}'s part in {{SSBB|Pokémon Trainer}}'s Final Smash in [[Brawl]]|Triple Finish}} | {{For|{{SSBB|Squirtle}}'s part in {{SSBB|Pokémon Trainer}}'s Final Smash in [[Brawl]]|Triple Finish}} | ||
[[File: | [[File:Hydro Pump.png|thumb|300px|Hydro Pump in ''SSB4'']] | ||
'''Hydro Pump'''<ref>[http://kantopia.files.wordpress.com/2014/08/page219translate.jpg]</ref> ({{ja|ハイドロポンプ }} ''Hydro Pump'') is {{SSB4|Greninja}}'s [[up special move]]. Greninja uses water to propel itself upward, using a manner similar to {{SSB4|Pikachu}}'s [[Quick Attack]] in that it can change directions while it moves. It is currently unknown what other properties this move will possess. | '''Hydro Pump'''<ref>[http://kantopia.files.wordpress.com/2014/08/page219translate.jpg]</ref> ({{ja|ハイドロポンプ }} ''Hydro Pump'') is {{SSB4|Greninja}}'s [[up special move]]. Greninja uses water to propel itself upward, using a manner similar to {{SSB4|Pikachu}}'s [[Quick Attack]] in that it can change directions while it moves. It is currently unknown what other properties this move will possess. | ||
Revision as of 17:56, August 27, 2014
Hydro Pump[1] (ハイドロポンプ Hydro Pump) is Greninja's up special move. Greninja uses water to propel itself upward, using a manner similar to Pikachu's Quick Attack in that it can change directions while it moves. It is currently unknown what other properties this move will possess.
Use by other Pokémon
- Blastoise - When summoned as a Poké Ball Pokémon in SSB and Melee, Blastoise uses Hydro Pump in a horizontal direction.
- Kyogre - When summoned by a Poké Ball in Brawl, Kyogre uses Hydro Pump with free range horizontally.
- Squirtle - When its trainer activates Triple Finish, Squirtle uses Hydro Pump as part of the Final Smash.
Origin
Hydro Pump is a powerful Water-type move that has appeared since the first generation. Its base power is 110 (120 in Generations I-V), its accuracy is 80%, and it has 5 PP. Greninja is capable of learning this move by leveling up to level 60.
References