Reverse: Difference between revisions
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:''This article is about the effect. For the technique, see [[pivot]]ing.'' | :''This article is about the effect. For the technique in ''[[Melee]]'', see [[pivot]]ing. For the technique in all three games, see [[B-sticking]].'' | ||
There are a few attacks in the ''Smash Bros.'' series that cause the '''reverse''' effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of [[flinch]]ing. While the reverse effect does not naturally [[reflect]] [[projectile]]s, all moves with it are also reflectors. | There are a few attacks in the ''Smash Bros.'' series that cause the '''reverse''' effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of [[flinch]]ing. While the reverse effect does not naturally [[reflect]] [[projectile]]s, all moves with it are also reflectors. |
Revision as of 22:14, August 26, 2014
- This article is about the effect. For the technique in Melee, see pivoting. For the technique in all three games, see B-sticking.
There are a few attacks in the Smash Bros. series that cause the reverse effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of flinching. While the reverse effect does not naturally reflect projectiles, all moves with it are also reflectors.
While hitboxes with the reverse effect generally do not cause knockback, there are situations where they can boost the momentum of an airborne character.
List of reverse attacks by characters
- Dr. Mario - Super Sheet
- Mario - Cape
- Pit - Mirror Shield