Super Smash Bros. 4

Power Meter: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Looked at the Day 2 footage, and noticed Giga Mac doesn't have a Power Meter.)
No edit summary
Line 12: Line 12:
Little Mac Smash.4 Reveal - Pt2.jpg|Fully charged power meter being used to attack {{SSB4|Samus}}.
Little Mac Smash.4 Reveal - Pt2.jpg|Fully charged power meter being used to attack {{SSB4|Samus}}.
</gallery>
</gallery>
==Trivia==
*The Power Meter is modeled after the same meter in the arcade game, right down to the design. Just like in ''Super Smash Bros. 4'', filling it lets you perform a powerful punch. However, in the arcade game, you lost meter if you got hit, you could use the punch multiple times, and the punch could be performed as both a body blow and an uppercut.
{{stub}}
{{stub}}


[[Category:Little Mac (SSB4)]]
[[Category:Little Mac (SSB4)]]
[[Category:Character-specific terminology]]
[[Category:Character-specific terminology]]

Revision as of 00:00, August 14, 2014

The Power Meter (K.O.ゲージ, K.O. Gauge) is a special mechanic used by Little Mac in Super Smash Bros. 4, shown above his damage meter. It can be filled if Little Mac takes or deals damage. Once the bar is full, the bar becomes a flashing "K.O." sign, causing his neutral special move, the Straight Lunge, to be replaced with a powerful uppercut with the potential for a one-hit KO.

The meter is emptied when the one-hit KO move version is used, successfully or not. The meter will also be emptied if Little Mac is KO'd or it is allowed to stay at the flashing K.O. stage for too long. The meter disappears during the time Little Mac is under the effects of Giga Mac.

When Little Mac is inhaled by Kirby, Kirby copies Straight Lunge but not the KO Uppercut, thus Kirby does not copy the Power Meter.

Gallery

Trivia

  • The Power Meter is modeled after the same meter in the arcade game, right down to the design. Just like in Super Smash Bros. 4, filling it lets you perform a powerful punch. However, in the arcade game, you lost meter if you got hit, you could use the punch multiple times, and the punch could be performed as both a body blow and an uppercut.
Stub.png