Super Smash Bros. series

Attack: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (removing soon-to-be-deleted template)
No edit summary
Line 1: Line 1:
{{ArticleIcons|series=y}}
{{ArticleIcons|series=y}}
The aim of a match in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] is to '''attack''' the opponent so that they are [[knockback|knocked back]] beyond the "[[blast line]]s", resulting in a [[KO]]. The types of attack which can be performed are:
{{move|Attack|This looks like a big enough concept for its own page.}}
*'''[[Neutral attack]]s''' (officially known as '''standard attacks'''), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still and the [[control stick]] or [[directional pad|D-pad]] is in a neutral position.
The aim of a match in the ''{{b|Super Smash Bros.|series}}'' series is to '''attack''' the opponent so that they are [[knockback|knocked back]] beyond the "[[blast line]]s", resulting in a [[KO]]. The types of attack which can be performed are:
*'''[[Neutral attack]]s''' (officially known as '''standard attacks'''), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still and the [[control stick]] or [[d-pad]] is in a neutral position.
*'''[[Smash attack]]s''', chargeable attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released.  In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions.
*'''[[Smash attack]]s''', chargeable attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released.  In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions.
*'''[[Aerial attack]]s''', any attack performed in midair (using the [[A button]]) that is not a special move.
*'''[[Aerial attack]]s''', any attack performed in midair (using the [[A button]]) that is not a special move.

Revision as of 22:06, June 22, 2014

Move.png It has been suggested that this article should be moved to Attack.
The reason given for the move is: This looks like a big enough concept for its own page. (Discuss)

The aim of a match in the Super Smash Bros. series is to attack the opponent so that they are knocked back beyond the "blast lines", resulting in a KO. The types of attack which can be performed are:

  • Neutral attacks (officially known as standard attacks), attacks performed by pressing the button(s) assigned to the attack function (the A button in most control schemes) while one's character is standing still and the control stick or d-pad is in a neutral position.
  • Smash attacks, chargeable attacks performed by holding the attack button, then "tapping" the control stick/D-pad as the button is released. In Brawl, the control stick can be pushed in order to execute an immediate smash attack in any of the four regular directions.
  • Aerial attacks, any attack performed in midair (using the A button) that is not a special move.
  • Tilt attacks (officially known as strong attacks), ground attacks performed by lightly pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button. Attacking while the character is walking also results in a tilt attack.
  • Dash attacks, any non-special attack performed while the character is running.
  • Special moves, whereof some are special attacks, which are attacks activated by pressing the special move button (the B button in most control schemes) along with a direction. Note that not all special moves are attacks.

Attack may also refer to:


Disambiguation.png