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Super Smash Bros. for Nintendo 3DS

Smash Run: Difference between revisions

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{{future release}}
{{future release}}
[[File:SmashRun-7.png|thumb|300px|A zoomed out shot of the Smash Run map.]]
[[File:SmashRun-7.png|thumb|300px|A zoomed out shot of the Smash Run map.]]
'''Smash Run''' ({{ja|フィールドスマッシュ}}, ''Field Smash'') is a gameplay mode set to appear exclusively in {{for3ds}}. The mode starts with a five minute adventure course involving exploration and battling enemies from both ''[[Brawl]]''{{'}}s [[The Subspace Emissary]] and other game series. Through defeating these enemies, as well as opening chests, breaking targets similar to those found in [[Break the Targets]], and other methods, power-up markers can be found and picked up and are used for increasing various stats for the player's character. Players will also have to be careful while adventuring, as there are enemies that can steal their power-ups, as well as the risk of getting power-ups knocked out of them by other players that they might meet up with, (though Sakurai himself recommends to refrain from going at each other during the five minutes). Prior to starting, players can equip themselves with special items that they can use during the match. Upon the expiration of the five minutes, any power-ups collected are added to the characters stats, and the players fight each other in a normal winner-takes-all battle.
'''Smash Run''' ({{ja|フィールドスマッシュ}}, ''Field Smash'') is a gameplay mode set to appear exclusively in {{for3ds}}. The mode starts with a five minute adventure course involving exploration and battling enemies from both ''[[Brawl]]''{{'}}s [[The Subspace Emissary]] and other game series. Through defeating these enemies, as well as opening chests, breaking targets similar to those found in [[Break the Targets]], and other methods, power-up markers can be found and picked up and are used for increasing various stats for the player's character. Players will also have to be careful while adventuring, as there are enemies that can steal their power-ups, as well as the risk of getting power-ups knocked out of them by other players that they might meet up with, (though Sakurai himself recommends to refrain from going at each other during the five minutes). Prior to starting, players can equip themselves with special items that they can use during the match. Upon the expiration of the five minutes, any power-ups collected are added to the characters stats, and the players fight each other in a match with a one minute time limit. This may be a normal battle, a battle with a modifier (similar to [[Special Melee]] or [[Special Brawl]]), or else a vertical or horizontal race.


In addition to being attacked normally, it appears that Smash Run enemies can be [[grab]]bed. It's unknown if they must be thrown immediately like in The Subspace Emissary, or if they function more similarly to other players.
In addition to being attacked normally, it appears that Smash Run enemies can be [[grab]]bed. It's unknown if they must be thrown immediately like in The Subspace Emissary, or if they function more similarly to other players.
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!Enemy!!Series
!Enemy!!Series
|-
|-
|[[Banzai Bill]]||{{symbol|mario|24px}}
|[[Banzai Bill]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Bill Blaster]]||{{symbol|mario|24px}}
|[[Bill Blaster]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Boom Stomper]]||{{symbol|kidicarus|24px}}
|[[Boom Stomper]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}}
|-
|-
|[[Bronto Burt]]||{{symbol|kirby|24px}}
|[[Bronto Burt]]||{{symbol|kirby|24px}} {{uv|Kirby}}
|-
|-
|[[Red Bulborb|Bulborb]]||{{symbol|pikmin|24px}}
|[[Red Bulborb|Bulborb]]||{{symbol|pikmin|24px}} {{uv|Pikmin}}
|-
|-
|[[Bullet Bill (enemy)|Bullet Bill]]||{{symbol|mario|24px}}
|[[Bullet Bill (enemy)|Bullet Bill]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Bumpety Bomb]]||{{symbol|kidicarus|24px}}
|[[Bumpety Bomb]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}}
|-
|-
|[[Chandelure]]||{{symbol|pokemon|24px}}
|[[Chandelure]]||{{symbol|pokemon|24px}} {{uv|Pokémon}}
|-
|-
|[[Clubberskull]]||{{symbol|kidicarus|24px}}
|[[Clubberskull]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}}
|-
|-
|[[Darknut]]||{{symbol|zelda|24px}}
|[[Darknut]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}}
|-
|-
|[[Eggrobo]]||{{symbol|sonic|24px}}
|[[Eggrobo]]||{{symbol|sonic|24px}} {{uv|Sonic}}
|-
|-
|[[Flame Chomp]]||{{symbol|mario|24px}}
|[[Flame Chomp]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Gastly]]||{{symbol|pokemon|24px}}
|[[Gastly]]||{{symbol|pokemon|24px}} {{uv|Pokémon}}
|-
|-
|[[Giant Goomba]]||{{symbol|mario|24px}}
|[[Giant Goomba]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Glice]]||{{symbol|subspace|24px}}
|[[Glice]]||{{symbol|subspace|24px}} [[The Subspace Emissary]]
|-
|-
|[[Glire]]||{{symbol|subspace|24px}}
|[[Glire]]||{{symbol|subspace|24px}} [[The Subspace Emissary]]
|-
|-
|[[Glunder]]||{{symbol|subspace|24px}}
|[[Glunder]]||{{symbol|subspace|24px}} [[The Subspace Emissary]]
|-
|-
|[[Goomba]]||{{symbol|mario|24px}}
|[[Goomba]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Gordo]]||{{symbol|kirby|24px}}
|[[Gordo]]||{{symbol|kirby|24px}} {{uv|Kirby}}
|-
|-
|[[Hammer Bro.]]||{{symbol|mario|24px}}
|[[Hammer Bro.]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Kihunter]]||{{symbol|metroid|24px}}
|[[Kihunter]]||{{symbol|metroid|24px}} {{uv|Metroid}}
|-
|-
|[[Koffing]]||{{symbol|pokemon|24px}}
|[[Koffing]]||{{symbol|pokemon|24px}} {{uv|Pokémon}}
|-
|-
|[[Kremling]]||{{symbol|dk|24px}}
|[[Kremling]]||{{symbol|dk|24px}} {{uv|Donkey Kong}}
|-
|-
|[[Lakitu]] and [[Spiny|Spinies]]||{{symbol|mario|24px}}
|[[Lakitu and Spinies]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Magikoopa]]||{{symbol|mario|24px}}
|[[Magikoopa]]||{{symbol|mario|24px}} {{uv|Mario}}
|-
|-
|[[Metroid]]||{{symbol|metroid|24px}}
|[[Metroid]]||{{symbol|metroid|24px}} {{uv|Metroid}}
|-
|-
|[[Mettaur]]||{{symbol|megaman|24px}}
|[[Mettaur]]||{{symbol|megaman|24px}} {{uv|Mega Man}}
|-
|-
|[[Mimicutie]]||{{symbol|kidicarus|24px}}
|[[Mimicutie]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}}
|-
|-
|[[Mite]]||{{symbol|subspace|24px}}
|[[Mite]]||{{symbol|subspace|24px}} [[The Subspace Emissary]]
|-
|-
|[[Monoeye]]||{{symbol|kidicarus|24px}}
|[[Monoeye]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}}
|-
|-
|[[Octorok]]||{{symbol|zelda|24px}}
|[[Octorok]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}}
|-
|-
|[[Parasol Waddle Dee]]||{{symbol|kirby|24px}}
|[[Parasol Waddle Dee]]||{{symbol|kirby|24px}} {{uv|Kirby}}
|-
|-
|[[Peahat]]||{{symbol|zelda|24px}}
|[[Peahat]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}}
|-
|-
|[[Petilil]]||{{symbol|pokemon|24px}}
|[[Petilil]]||{{symbol|pokemon|24px}} {{uv|Pokémon}}
|-
|-
|[[Plasma Wisp]]||{{symbol|kirby|24px}}
|[[Plasma Wisp]]||{{symbol|kirby|24px}} {{uv|Kirby}}
|-
|-
|[[Polar Bear]]||{{symbol|iceclimber|24px}}
|[[Polar Bear]]||{{symbol|iceclimber|24px}} {{uv|Ice Climber}}
|-
|-
|[[Pooka]]||{{symbol|pacman|24px}}
|[[Pooka]]||{{symbol|pacman|24px}} {{uv|Pac-Man}}
|-
|-
|[[Poppant]]||{{symbol|subspace|24px}}
|[[Poppant]]||{{symbol|subspace|24px}} [[The Subspace Emissary]]
|-
|-
|[[Reaper]]||{{symbol|kidicarus|24px}}
|[[Reaper]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}}
|-
|-
|[[ReDead]]||{{symbol|zelda|24px}}
|[[ReDead]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}}
|-
|-
|[[Reo]]||{{symbol|metroid|24px}}
|[[Reo]]||{{symbol|metroid|24px}} {{uv|Metroid}}
|-
|-
|[[Roturret]]||{{symbol|subspace|24px}}
|[[Roturret]]||{{symbol|subspace|24px}} [[The Subspace Emissary]]
|-
|-
|[[Shotzo]]||{{symbol|kirby|24px}}
|[[Shotzo]]||{{symbol|kirby|24px}} {{uv|Kirby}}
|-
|-
|[[Shy Guy]]||{{symbol|mario|24px}}{{symbol|yoshi|24px}}
|[[Shy Guy]]||{{symbol|mario|24px}}{{symbol|yoshi|24px}} {{uv|Mario}}/{{uv|Yoshi}}
|-
|-
|[[Skuttler]]||{{symbol|kidicarus|24px}}
|[[Skuttler]]||{{symbol|kidicarus|24px}} {{uv|Kid Icarus}}
|-
|-
|[[Sneaky Spirit]]||{{symbol|specialstages|24px}}
|[[Sneaky Spirit]]||{{symbol|specialstages|24px}} ''{{s|wikipedia|Rhythm Heaven}}''
|-
|-
|[[Stalfos]]||{{symbol|zelda|24px}}
|[[Stalfos]]||{{symbol|zelda|24px}} {{uv|The Legend of Zelda}}
|-
|-
|[[Tac]]||{{symbol|kirby|24px}}
|[[Tac]]||{{symbol|kirby|24px}} {{uv|Kirby}}
|-
|-
|[[Tiki Buzz]]||{{symbol|dk|24px}}
|[[Tiki Buzz]]||{{symbol|dk|24px}} {{uv|Donkey Kong}}
|-
|-
|[[Waddle Dee]]||{{symbol|kirby|24px}}
|[[Waddle Dee]]||{{symbol|kirby|24px}} {{uv|Kirby}}
|-
|-
|[[Waddle Doo]]||{{symbol|kirby|24px}}
|[[Waddle Doo]]||{{symbol|kirby|24px}} {{uv|Kirby}}
|-
|-
|[[Yellow Ghost]]||{{symbol|findmii|24px}}
|[[Yellow Ghost]]||{{symbol|findmii|24px}} {{uv|Find Mii}}
|}
|}



Revision as of 22:09, June 11, 2014

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
A zoomed out shot of the Smash Run map.

Smash Run (フィールドスマッシュ, Field Smash) is a gameplay mode set to appear exclusively in Super Smash Bros. for Nintendo 3DS. The mode starts with a five minute adventure course involving exploration and battling enemies from both Brawl's The Subspace Emissary and other game series. Through defeating these enemies, as well as opening chests, breaking targets similar to those found in Break the Targets, and other methods, power-up markers can be found and picked up and are used for increasing various stats for the player's character. Players will also have to be careful while adventuring, as there are enemies that can steal their power-ups, as well as the risk of getting power-ups knocked out of them by other players that they might meet up with, (though Sakurai himself recommends to refrain from going at each other during the five minutes). Prior to starting, players can equip themselves with special items that they can use during the match. Upon the expiration of the five minutes, any power-ups collected are added to the characters stats, and the players fight each other in a match with a one minute time limit. This may be a normal battle, a battle with a modifier (similar to Special Melee or Special Brawl), or else a vertical or horizontal race.

In addition to being attacked normally, it appears that Smash Run enemies can be grabbed. It's unknown if they must be thrown immediately like in The Subspace Emissary, or if they function more similarly to other players.

Other elements from the previous Smash games appear in the enemy course as well, including doors like those in The Subspace Emissary and targets that can be broken to yield power-ups.

List of power-ups

The following items can be found by defeating enemies, opening chests, and completing miniature missions within the mode. Each item has its own use, and will help the player in some way during the coming fight. Additionally, every item can be found in different sizes, which presumably alters how much of each stat will be boosted. There appears to be a maximum of 1000 arbitrary points for each category.

  • SmashRunSpeed.png Speed (移動, Movement): A green item resembling a boot. Known to boost dashing speed; may also boost walking and air speed.
  • SmashRunJump.png Jump (ジャンプ, Jump): A yellow item resembling a wing. Increases jumping height, also appears to increase falling speed.
  • SmashRunAttack.png Attack (通常ワザ, Normal Technique): An orange item resembling a boxing glove. Boosts power of all normal attacks.
  • SmashRunSpecial.png Special (必殺ワザ, Special Technique): A red item shaped like a starburst. Boosts power of all special moves.
  • SmashRunArms.png Arms (投げ・アイテム, Throw/Item): A purple item resembling a sledge-hammer. Increases strength of projectiles, item attacks, and throws. Is is unknown how this distinction operates on special moves that involve projectiles, items, or throws.
  • SmashRunDefense.png Defense (防御, Defense): A blue item resembling a generic shield. Makes it more difficult to launch characters; it is currently unknown whether this is an increase in weight or a decrease in knockback taken (which may also result in flinch resistance).

Known enemies

Enemy Series
Banzai Bill Mario (universe) Mario
Bill Blaster Mario (universe) Mario
Boom Stomper Kid Icarus (universe) Kid Icarus
Bronto Burt Kirby (universe) Kirby
Bulborb Pikmin (universe) Pikmin
Bullet Bill Mario (universe) Mario
Bumpety Bomb Kid Icarus (universe) Kid Icarus
Chandelure Pokémon (universe) Pokémon
Clubberskull Kid Icarus (universe) Kid Icarus
Darknut The Legend of Zelda (universe) The Legend of Zelda
Eggrobo Sonic the Hedgehog (universe) Sonic
Flame Chomp Mario (universe) Mario
Gastly Pokémon (universe) Pokémon
Giant Goomba Mario (universe) Mario
Glice Adventure Mode: The Subspace Emissary The Subspace Emissary
Glire Adventure Mode: The Subspace Emissary The Subspace Emissary
Glunder Adventure Mode: The Subspace Emissary The Subspace Emissary
Goomba Mario (universe) Mario
Gordo Kirby (universe) Kirby
Hammer Bro. Mario (universe) Mario
Kihunter Metroid (universe) Metroid
Koffing Pokémon (universe) Pokémon
Kremling Donkey Kong (universe) Donkey Kong
Lakitu and Spinies Mario (universe) Mario
Magikoopa Mario (universe) Mario
Metroid Metroid (universe) Metroid
Mettaur Mega Man (universe) Mega Man
Mimicutie Kid Icarus (universe) Kid Icarus
Mite Adventure Mode: The Subspace Emissary The Subspace Emissary
Monoeye Kid Icarus (universe) Kid Icarus
Octorok The Legend of Zelda (universe) The Legend of Zelda
Parasol Waddle Dee Kirby (universe) Kirby
Peahat The Legend of Zelda (universe) The Legend of Zelda
Petilil Pokémon (universe) Pokémon
Plasma Wisp Kirby (universe) Kirby
Polar Bear Ice Climber (universe) Ice Climber
Pooka Pac-Man (universe) Pac-Man
Poppant Adventure Mode: The Subspace Emissary The Subspace Emissary
Reaper Kid Icarus (universe) Kid Icarus
ReDead The Legend of Zelda (universe) The Legend of Zelda
Reo Metroid (universe) Metroid
Roturret Adventure Mode: The Subspace Emissary The Subspace Emissary
Shotzo Kirby (universe) Kirby
Shy Guy Mario (universe)Yoshi (universe) Mario/Yoshi
Skuttler Kid Icarus (universe) Kid Icarus
Sneaky Spirit SpecialStagesSymbol.svg Rhythm Heaven
Stalfos The Legend of Zelda (universe) The Legend of Zelda
Tac Kirby (universe) Kirby
Tiki Buzz Donkey Kong (universe) Donkey Kong
Waddle Dee Kirby (universe) Kirby
Waddle Doo Kirby (universe) Kirby
Yellow Ghost SpecialStagesSymbol.svg Find Mii

Gallery

Origin

Smash Run is based in concept on City Trial from Kirby Air Ride, another game directed by Masahiro Sakurai, who explained that he wanted to recreate the mode in the game. In that mode, players would explore a large city to collect power-ups for their vehicles before proceeding to race with those power-ups active.