Character customization: Difference between revisions
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==Confirmed variations== | ==Confirmed variations== | ||
*Mario's [[Fireball]] | *Mario's Fire Orb is one of the variations of [[Fireball]] which is large with a swirly appearance. It moves significantly slower and hits multiple times. This is called | ||
*Mario's Fireball | *Mario's Fast Fireball is the second variation of [[Fireball]] which travels fast and straight. When demonstrated it was also shown to flinch but cause no knockback. | ||
*Mario's [[Super Jump Punch]] can be turned into a flaming uppercut, without coins. | *Mario's [[Super Jump Punch]] can be turned into a flaming uppercut, without coins. | ||
*Donkey Kong's [[Headbutt]] can be given [[knockback resistance]] and significantly slowed down. | *Donkey Kong's [[Headbutt]] can be given [[knockback resistance]] and significantly slowed down. | ||
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*Marth's [[Shield Breaker]] can be altered to propel him forwards a significant distance on use. | *Marth's [[Shield Breaker]] can be altered to propel him forwards a significant distance on use. | ||
*Pit's [[Palutena's Arrow]] shots can be changed to move slower and with more control. | *Pit's [[Palutena's Arrow]] shots can be changed to move slower and with more control. | ||
*Bowser's [[Fire Breath]] can be turned into a large fireball with start up lag. | |||
*Mario has a move called 'Gust Cape' that replaces [[Cape]]. No more information has been given about this. | |||
==References== | ==References== |
Revision as of 02:16, June 11, 2014
Custom Move Sets (カスタマイズ必殺ワザ, Customize Special Techniques) are a feature in the upcoming Super Smash Bros. 4. It appears to allow players to alter several fundamental properties of characters' special moves. Every character has 12 different variations of moves to choose from. This does not apply to Palutena and the Mii Fighters as their specials will be completely changed.
Moveset customization will be available when playing locally or when playing online with friends, but not when playing online with strangers.
Before the Super Smash Bros. Direct where the feature was officially announced, in June 2013, Masahiro Sakurai had stated that players will be able to customize characters in the 3DS game and transfer those customizations to the Wii U game.[1]
Confirmed variations
- Mario's Fire Orb is one of the variations of Fireball which is large with a swirly appearance. It moves significantly slower and hits multiple times. This is called
- Mario's Fast Fireball is the second variation of Fireball which travels fast and straight. When demonstrated it was also shown to flinch but cause no knockback.
- Mario's Super Jump Punch can be turned into a flaming uppercut, without coins.
- Donkey Kong's Headbutt can be given knockback resistance and significantly slowed down.
- Kirby's Inhale can be turned into an ice breath attack, presumably disabling Kirby's ability to copy opponents.
- Marth's Shield Breaker can be altered to propel him forwards a significant distance on use.
- Pit's Palutena's Arrow shots can be changed to move slower and with more control.
- Bowser's Fire Breath can be turned into a large fireball with start up lag.
- Mario has a move called 'Gust Cape' that replaces Cape. No more information has been given about this.