Super Smash Bros. Brawl
Super Smash Bros. 4

Pikmin Pluck: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(ssb4)
mNo edit summary
Line 8: Line 8:
}}
}}


'''Pikmin Pluck''', ({{ja|ピクミンを引っこ抜く}} ''Pikumin o Hikkonuku'', '''Yank Out Pikmin'''), is {{SSBB|Olimar}}'s [[neutral special move]]. This move involves Captain Olimar quickly pulling a random [[Pikmin (species)|Pikmin]] out of the ground. What type of [[terrain]] where this move is used has some influence on what type of Pikmin will be pulled out more often. Olimar can have up to six Pikmin following him in ''Brawl'' and three in ''Smash 4''; trying to pluck another, or using the move in the air, will result in Olimar grabbing nothing and being vulnerable for a moment.
'''Pikmin Pluck''', ({{ja|ピクミンを引っこ抜く}} ''Pikumin o Hikkonuku'', '''Yank Out Pikmin'''), is {{SSBB|Olimar}}'s [[neutral special move]]. This move involves Captain Olimar quickly pulling a [[Pikmin (species)|Pikmin]] out of the ground. What Pikmin is pulled out is random in ''Brawl''; what type of [[terrain]] where this move is used has some influence on what type of Pikmin will be pulled out more often. In ''Smash 4'', however, there is a set order in which color Pikmin is pulled out: red, yellow, blue, purple, white, and back to red. Olimar can have up to six Pikmin following him in ''Brawl'' and three in ''Smash 4''; trying to pluck another, or using the move in the air, will result in Olimar grabbing nothing and being vulnerable for a moment.


Upon being plucked, Pikmin arc backwards over Olimar's shoulder and land behind him. As a result, doing the move too close to an edge will result in the Pikmin falling off, possibly to their doom if there is no ground below. These Pikmin can be saved with a [[Pikmin Order]] after they have fallen below where Olimar is standing. White and Purple Pikmin have a smaller arc than Red, Yellow, and Blue ones, so it is possible to let the three common colours be sent over the edge while keeping the rare ones with correct positioning (and standing even closer to the edge will only allow Whites to land, until the point where all types will fall).
Upon being plucked, Pikmin arc backwards over Olimar's shoulder and land behind him. As a result, doing the move too close to an edge will result in the Pikmin falling off, possibly to their doom if there is no ground below. These Pikmin can be saved with a [[Pikmin Order]] after they have fallen below where Olimar is standing. White and Purple Pikmin have a smaller arc than Red, Yellow, and Blue ones, so it is possible to let the three common colours be sent over the edge while keeping the rare ones with correct positioning (and standing even closer to the edge will only allow Whites to land, until the point where all types will fall).

Revision as of 08:45, April 23, 2014

Pikmin Pluck
Pikmin Pluck SSBB.jpg
Olimar, pulling Pikmin out of the ground. Note that he can pull them from surfaces besides soil, including the hulls of ships and even platforms.
User Olimar
Universe Pikmin

Pikmin Pluck, (ピクミンを引っこ抜く Pikumin o Hikkonuku, Yank Out Pikmin), is Olimar's neutral special move. This move involves Captain Olimar quickly pulling a Pikmin out of the ground. What Pikmin is pulled out is random in Brawl; what type of terrain where this move is used has some influence on what type of Pikmin will be pulled out more often. In Smash 4, however, there is a set order in which color Pikmin is pulled out: red, yellow, blue, purple, white, and back to red. Olimar can have up to six Pikmin following him in Brawl and three in Smash 4; trying to pluck another, or using the move in the air, will result in Olimar grabbing nothing and being vulnerable for a moment.

Upon being plucked, Pikmin arc backwards over Olimar's shoulder and land behind him. As a result, doing the move too close to an edge will result in the Pikmin falling off, possibly to their doom if there is no ground below. These Pikmin can be saved with a Pikmin Order after they have fallen below where Olimar is standing. White and Purple Pikmin have a smaller arc than Red, Yellow, and Blue ones, so it is possible to let the three common colours be sent over the edge while keeping the rare ones with correct positioning (and standing even closer to the edge will only allow Whites to land, until the point where all types will fall).

This is the only move that Kirby is unable to copy correctly. Instead, Kirby combines Pikmin Pluck with Pikmin Throw. The Pikmin that Kirby creates are chucked forwards, collide with opponents, do damage based on colour (Red 1%, Yellow 2%, Blue 3%, Purple 4%, White 5%), and die immediately after landing. Kirby's Pikmin follow the same probability rules as Olimar's. [1]

Description from the Instruction Booklet

Recruit Pikmin to help by plucking them from the ground. You can only have six at a time.

Origin

Olimar plucking out the first Pikmin in the original Pikmin.

In the Pikmin games, Pikmin born from Onions fall into the ground as seeds, where they can be plucked by a leader. Leaving a Pikmin in the ground before plucking it will allow it to develop from a leaf to a bud and finally a flower. To make more Pikmin seeds, Pellets or dead creatures must be carried to and absorbed by the Onion. Up to 100 Pikmin can be outside the Onion at once; there is no theoretical limit to how many can be inside.

Notes

  • A continuous stream of plucked Pikmin can be used to "fill up" Cook Kirby's pot, creating huge numbers of items. Not only is this useful for team Brawls, but also if Captain Olimar is against Kirby; he can stop himself from being pulled in, so once the pot contains the maximum of 30 objects, the Final Smash will end and Olimar will remain unharmed.