Super Smash Bros. Brawl

Mario (SSBB)/Neutral attack/Hit 1: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 5: Line 5:
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Mario
|id=0
|id=0
|damage=3%
|damage=3%
Line 22: Line 23:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Mario
|id=1
|id=1
|damage=3%
|damage=3%
Line 38: Line 40:
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Mario
|id=2
|id=2
|damage=3%
|damage=3%

Revision as of 12:31, March 29, 2014

For an overview of the overall natural combo, see here.

Hitboxes

Hitbox of the move
ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0 Sakurai angle 0 100 15 3.0 Left upper arm 1.2 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png File:TypeIcon().png File:EffectIcon().png File:HitboxTableIcon(Sound).png SpecialsIndirect.png
1 0 3% 0 Sakurai angle 0 100 10 2.8 Chest 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png File:TypeIcon().png File:EffectIcon().png File:HitboxTableIcon(Sound).png SpecialsIndirect.png
2 0 3% 0 AngleIcon80.png 0 100 15 4.0 Left lower arm 3.3 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png File:TypeIcon().png File:EffectIcon().png File:HitboxTableIcon(Sound).png SpecialsIndirect.png

Post hit data

Hitbox Base knockback Knockback scaling KO percent with poor DI KO percent with no DI KO percent with good DI
Arm 853 0 NA NA NA
Body, fist 967 0 NA NA NA

Timing

Hitbox 2-3
Continuation window 7-24
Auto-jab 10
Animation length 15
Interruptible 16