Forum:Smash Arena Suggestions: Difference between revisions
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#Jigglypuff needs more matches! [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]]) 21:43, 15 February 2014 (EST) | #Jigglypuff needs more matches! [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]]) 21:43, 15 February 2014 (EST) | ||
#I like it. <span style="font-family:AR JULIAN; font-size:12pt">[[User:ChuckNorris24|<span style="color:red">Chuck</span>]][[User talk:ChuckNorris24|<span style="color:pink">Norris</span>]]</span>[[File:24.png|23px]] 11:31, 17 February 2014 (EST) | #I like it. <span style="font-family:AR JULIAN; font-size:12pt">[[User:ChuckNorris24|<span style="color:red">Chuck</span>]][[User talk:ChuckNorris24|<span style="color:pink">Norris</span>]]</span>[[File:24.png|23px]] 11:31, 17 February 2014 (EST) | ||
#This will be a fun fight[[User:Interdes27|Interdes27]] ([[User talk:Interdes27|talk]]) 22:25, 20 February 2014 (EST) | |||
===Oppose=== | ===Oppose=== |
Revision as of 22:25, February 20, 2014
This forum has the purpose of helping to select what battles will eventually take place in the Smash Arena. If you would like to make a suggestion, please feel free to leave it here. New suggestions are placed at the bottom of the page. Be sure to state your reason you suggested it and put the support, reject, and comments sections underneath it.
Like the idea? Be sure to give it your support. Note that this page is not to be used for the actual voting between fighters; that happens in the Arena itself. Remember, the combatants don't necessarily have to be able to fight each other normally in Smash Bros.
Rules
Posting suggestions
- Only Smash Bros.-related fights are permitted. Fights don't have to be between playable characters, but the combatants must have appeared in at least one Smash Bros. game.
- Outside very specific circumstances, no fights are allowed between combatants that only appear in a game that has yet to be released.
- If there are already 10 open suggestions, you should probably reconsider adding a new one. If there are 15, it is highly recommended you do not. There is no limit to the number of open suggestions, but having too many clutters the page and makes it more difficult to keep track of.
- Check this list to view the fights that have been done. Repeat fights are permitted if they occurred 100 or more rounds ago. As matchups over 100 rounds ago are moved off that particular list, the list is the definitive source on what can't be repeated. Note that repeats close to this cutoff may still be valid if the queue is full enough that the fight's acceptance will allow it to be outside the 100-round zone.
- Do not post more than one suggestion at a time. Each user may post one suggestion per week (i.e. one every seven days).
- Sign your suggestions/votes/comments with ~~~~ and a # in front of it (you don't necessarily have to put # in the comments sections, but you do have to sign with ~~~~).
- Place new suggestions at the bottom of the page.
- You can retract and remove your own suggestion, but it still counts as your suggestion for that week.
- If your suggestion is removed because it's invalid or because your week isn't up, it doesn't count as your suggestion for that week. That said, users who constantly post invalid or rapid-fire suggestions may be suspended from suggesting for a few weeks, and may risk probation.
- Similarly to the above, you cannot edit a suggestion once people have started to vote on it. Editing the description is fine, just don't alter the combatants.
Voting and comments
- Don't vote on your own suggestion.
- Post why you support/oppose. Don't just say, "Oh, this is a cool idea". Explain why you like/don't like the fight. This is not required but adds credence to your opinion - remember, suggestions are not accepted or rejected based on a simple vote count.
- The comments section is to be used for relevant comments only.
- Do not use this page to argue with other users over their reasons and opinions. You can civilly point out an inconsistency or mistake in their description, but if you say things like, "That's stupid", that could potentially start an argument in the comments, you are breaching this rule.
- Do not make this page into the Smash Arena itself. This is for deciding what goes there, not voting on the winner.
Acceptance or rejection
- The SA operator(s) has final say over all the fights. Suggestions and comments are merely a way for the community to influence the fights, and can be used, edited, or ignored at the operator(s)'s discretion.
- Acceptance of fights is not based simply on votes. The votes are used to judge the community's opinion of the matchup; again it is solely the operator(s)'s decision on what the bouts are.
- Suggestions are purged every time a new Smash Arena round is posted. It is at this time they are either accepted and placed into the queue, or they are rejected. Not all suggestions are purged at once - only those that are both older than the rest and have higher vote counts. Usually suggestions need at least 5 votes to be decided upon, unless they are very old.
- In the vein of the above, do not repost a suggestion of yours that has been removed recently, since it's either already lined up or been rejected. See the Queue section for an idea of how long it may take for your suggestion to show up.
- If a suggestion of yours has been rejected in the past, you may repost it three months (90 days) after its rejection. However, it is unlikely for a rejected suggestion to be accepted in the future, so it is likely more productive to suggest something else.
- Descriptions are not guaranteed to be included as-is should a suggestion pass.
Tips
- In most cases, the combatants of a match should share similarities but have key differences. However, matchups between total opposites are also interesting. Avoid the middle ground where combatants have little in common but are also not polar opposites.
- Protagonist vs. antagonist matches (e.g. Mario vs. Bowser) are valid, and many of them succeed in the arena, but are usually pushed aside by the community in favour of matchups that are less "obvious". Matchups born from in-game events (e.g. Subspace Emissary groupings) or matchups that are big in their home universes but not necessarily in Smash Bros. (e.g. legendary Pokémon fights) tend to fall into this as well.
- While rematches are valid once 100 rounds have passed, do not expect much enthusiasm for them unless the original match was very close or a tie.
- Regular matches (one-on-one) are favoured far more than three-way fights. If you have an idea for a three-way fight, see if one of the three combatants is really necessary, and try to get it down to two. Fights of more than three participants have to be sock-knocking genius in order to be even considered, so unless you're convinced it will be very popular, turn your efforts to something else.
- The description can sway peoples' opinions of a matchup. While the most interesting suggestions can be accepted on their own merits, those in the middle can be made or broken by how you present them.
Queue
The current queue is as such:
257 | 258 | 259 | 260 | 261 | 262 | 263 | 264 | 265 |
Hover the cursor over a round number to see its predicted start date. Empty spots are shown in grey.
When the queue becomes full (all the grey spots are filled up), suggestions will be suspended. You may continue to vote on current suggestions, but no more may be proposed. Once the queue drains out to a size of one, suggestions will be re-opened.
The queue is not set in stone; new suggestions may appear before older ones and it may change at any time. The queue is designed to attempt to balance out fights so that participants or universes aren't used too much in a short time.
The contents of the queue are a secret to maintain mystery and intrigue.
Show Your Support
LADIES & GENTS! Come to the Smash Arena and vote on Round 132: Bayonetta vs. Sora! |
Template:-
{{SA Box}}
- Smash Arena userbox; originally by Squallinoa 08, modified by Toomai. If you wish, place it on your user page. It will tell you the new fights as they happen.
Suggestions
Lakitu and Spinies vs. Excitebike vs. Infantry and Tanks
The three 8-bit Assist Trophies. Which is your favorite? ChuckNorris 14:10, 28 January 2014 (EST)
Support
- Seeing as they spawn with MULTIPLE things to them, of course. Requiem of Ice (talk) 20:50, 28 January 2014 (EST)
- Yup --TheLegendaryKRB (talk) 21:04, 28 January 2014 (EST)
- Dots (talk) The Marine 16:07, 30 January 2014 (EST)
- 75.156.151.217 13:51, 1 February 2014 (EST)
- JamesHeart 00:43, 7 February 2014 (EST)
- Infantry and Tanks is 16-bit, 2-D would be a better description.
Oppose
Comments
Captain Falcon (SSB) vs. Link (SSB)
My two favorites, and a lot of people's favorites. They weigh the same in the game, they lack what the other needs (Link for speed, Falcon for range), and they have extremely powerful attacks. Ironically, they haven't been done, either. And remember APEX 2012? Requiem of Ice (talk) 21:03, 28 January 2014 (EST)
Support
- Just barely enough for me to support --TheLegendaryKRB (talk) 21:04, 28 January 2014 (EST)
- Scr7(talk · contribs) 12:25, 29 January 2014 (EST)
- Dots (talk) The Mr. Saturn 16:08, 29 January 2014 (EST)
- 75.156.151.217 13:51, 1 February 2014 (EST)
- Additionally, they're both bottom tier in brawl! Laikue (talk) 21:48, 15 February 2014 (EST)
- I guess so. ChuckNorris 11:31, 17 February 2014 (EST)
Oppose
Comments
Captain Falcon actually has pretty decent range in this game, particularly his aerials and forward smash, he just lacks a projectile so he relies on spacing fairs and dash dances against defensive opponents. Also, they both have very lackluster recoveries. Scr7(talk · contribs) 12:25, 29 January 2014 (EST)
- True, true. Requiem of Ice (talk) 15:29, 29 January 2014 (EST)
@Laikue: Dude, we are talking about their original Super Smash Bros. incarnates. I don't mind the comment, but it just doesn't make sense in this situation. Requiem of Ice (talk) 02:44, 16 February 2014 (EST)
- I know, I'm just pointing it out. I know it doesn't matter in this battle. Laikue (talk) 14:22, 16 February 2014 (EST)
Giga Bowser vs. Beast Ganon
Two evil villians have transformed into monsters. Who is the king of the beasts? Harro (talk) 00:05, 29 January 2014 (EST)
Support
- It was done a long, long time ago. I think it would be good for a rematch. ChuckNorris 11:31, 17 February 2014 (EST)
Oppose
- Was already done. ZeldaStarfoxfan2164 (talk) 10:24, 29 January 2014 (EST)
- I myself dislike rematches aswell --TheLegendaryKRB (talk) 22:05, 15 February 2014 (EST)
Comments
Sonic VS Snake
Brawl's 3rd party fight --TheLegendaryKRB (talk) 10:07, 29 January 2014 (EST)
Support
- Just because its a rematch doesn't mean the new SmashWiki generation doesn't have to have a say for this matchup. Dots (talk) The Mr. Saturn 16:08, 29 January 2014 (EST)
- Per Dots. ChuckNorris 11:31, 17 February 2014 (EST)
Oppose
- This was already done ZeldaStarfoxfan2164 (talk) 10:24, 29 January 2014 (EST)
- Too old... Too corny... Last time we did this it wasn't even close so we're gonna have the same result...75.85.64.155 23:18, 30 January 2014 (EST)
- Meh, anyone can see this coming from a mile away. Let's be more creative. Green Mario 00:29, 17 February 2014 (EST)
Comments
It was? When? --TheLegendaryKRB (talk) 10:26, 29 January 2014 (EST)
- Round 38 ZeldaStarfoxfan2164 (talk) 10:39, 29 January 2014 (EST)
- Dude, it says, While rematches are valid once 100 rounds have passed, do not expect much enthusiasm for them unless the original match was very close or a tie. So, it may have been done, but we can still allow it. Requiem of Ice (talk) 12:27, 29 January 2014 (EST)
- It's just that I'm not a fan of Smash Arena rematches.ZeldaStarfoxfan2164 (talk) 13:30, 29 January 2014 (EST)
- Dude, it says, While rematches are valid once 100 rounds have passed, do not expect much enthusiasm for them unless the original match was very close or a tie. So, it may have been done, but we can still allow it. Requiem of Ice (talk) 12:27, 29 January 2014 (EST)
Sing VS Rest
2 Jigglypuff moves. One puts you to sleep the other kills you with sleep. Not to mention they are normal things that people can do just act a heck of a lot different when used by Jiggs. Simple --TheLegendaryKRB (talk) 21:56, 8 February 2014 (EST)
Support
- Dots (talk) The Wolf 00:22, 9 February 2014 (EST)
- 75.156.151.217 20:45, 13 February 2014 (EST)
- 192.197.128.170 17:07, 14 February 2014 (EST)
- Jigglypuff needs more matches! Laikue (talk) 21:43, 15 February 2014 (EST)
- I like it. ChuckNorris 11:31, 17 February 2014 (EST)
- This will be a fun fightInterdes27 (talk) 22:25, 20 February 2014 (EST)
Oppose
Comments
Isle of the Ancients vs. Battleship Halberd
Two places floating above the rest of the world of trophies which contains the futuristic levels in the Subspace Emissary. They were also destroyed before entering subspace and have a specific character group for those levels. ZeldaStarfoxfan2164 (talk) 13:27, 10 February 2014 (EST)
Support
- --TheLegendaryKRB (talk) 18:33, 10 February 2014 (EST)
- Dots (talk) The Melee 20:21, 10 February 2014 (EST)
- 75.156.151.217 20:45, 13 February 2014 (EST)
- 192.197.128.170 17:07, 14 February 2014 (EST)
- Requiem of Ice (talk) 02:45, 16 February 2014 (EST)
- Cool. ChuckNorris 11:31, 17 February 2014 (EST)