Olimar (PM): Difference between revisions
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Queen Noob (talk | contribs) m (→Moveset: Added some damage percent. I have the info for the other moves but can't add it due to lack of space. Need help with the format. Or I can give the info to some1 who can format it correctly for me.) |
m (→Changes from Brawl to PM: That isn't a change. It's a mechanic that has been present in Brawl because it is a mechanic in Pikmin. I'm altering it because PM actually buffed the latter two. It surprises me to see how such things can be overlooked.) |
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*{{buff|Olimar performs a short hop at the start of [[Pikmin Chain]]. The height gained from the hop increases the fewer Pikmin Olimar has.}} | *{{buff|Olimar performs a short hop at the start of [[Pikmin Chain]]. The height gained from the hop increases the fewer Pikmin Olimar has.}} | ||
*{{buff|[[Pikmin Order]] has been sped up.}} | *{{buff|[[Pikmin Order]] has been sped up.}} | ||
*{{buff|Bud and flower Pikmin are slightly more powerful.}} | |||
*{{nerf|Can only carry 4 Pikmin at a time, instead of 6.}} | *{{nerf|Can only carry 4 Pikmin at a time, instead of 6.}} | ||
*{{nerf|Pikmin Order no longer has Super Armor.}} | *{{nerf|Pikmin Order no longer has Super Armor.}} | ||
*{{nerf|Pikmin Pluck has been slowed down.}} | *{{nerf|Pikmin Pluck has been slowed down.}} | ||
*{{change|Up tilt is now a single jumping headbutt.}} | *{{change|Up tilt is now a single jumping headbutt.}} | ||
*{{change|New forward smash animation.}} | *{{change|New forward smash animation.}} |
Revision as of 20:53, January 29, 2014
Olimar in Project M and Project+ | |
---|---|
File:SJS olimar.png | |
Universe | Pikmin |
Base game appearance | Brawl |
Olimar is a playable character in the Brawl mod Project M.
Attributes
Changes from Brawl to PM
White Pikmin explode after a few latched hits.
White Pikmin leave flowers on victim's head.
Pikmin health is effectively tripled (Reds 30, Yellows 30, Blues 40, Whites 14, Purples 50), increasing their overall durability.
Pikmin Pluck can be used to stall in midair.
Olimar performs a short hop at the start of Pikmin Chain. The height gained from the hop increases the fewer Pikmin Olimar has.
Pikmin Order has been sped up.
Bud and flower Pikmin are slightly more powerful.
Can only carry 4 Pikmin at a time, instead of 6.
Pikmin Order no longer has Super Armor.
Pikmin Pluck has been slowed down.
Up tilt is now a single jumping headbutt.
New forward smash animation.
Up aerial only hits once.
In terms of cosmetics, Olimar now has a clearer blue team color, his black costume from Brawl now has black skin rather than a darker helmet, and his blue color from Brawl now has blonde hair to further reference Louie.
==Moveset
Up to date as of version 3.0.
Name | Damage | Description | |
---|---|---|---|
Neutral attack | 3% then 5% | ||
Forward tilt | 10% | ||
Up tilt | 8% | ||
Down tilt | 6% | ||
Dash attack | 7% (clean) 4% (late) | ||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Glide attack | |||
Grab | — | ||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | Pikmin Pluck | ||
Side special | Pikmin Throw | ||
Up special | Pikmin Chain | ||
Down special | Pikmin Order | ||
Final Smash | End of Day |
In competitive play
Notable players
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |