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==Competitive namespace== | ==Competitive namespace== | ||
The smasher namespace keeps a boundary between the competitive scene and information directly about the games and how they're played. This is good, in my opinion. It sets a line between how we've interacted with the game and the game itself. So, why are crews out in the mainspace? We have individual players in their own namespace, but groups of players are in the mainspace? In addition, why are tournaments in the mainspace? I feel that there should be a new namespace for all things competitive. It would have crews, smashers, and tournaments, but not competitive techniques, as these are in the game, not outside of it like players, crew, and tournaments are. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 15:48, 23 January 2014 (EST) | The smasher namespace keeps a boundary between the competitive scene and information directly about the games and how they're played. This is good, in my opinion. It sets a line between how we've interacted with the game and the game itself. So, why are crews out in the mainspace? We have individual players in their own namespace, but groups of players are in the mainspace? In addition, why are tournaments in the mainspace? I feel that there should be a new namespace for all things competitive. It would have crews, smashers, and tournaments, but not competitive techniques, as these are in the game, not outside of it like players, crew, and tournaments are. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 15:48, 23 January 2014 (EST) | ||
Don't think anyone saw this, so bump. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 01:43, 25 January 2014 (EST) |
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