SD card: Difference between revisions
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[[File:SDcard.JPG|thumb| | [[File:SDcard.JPG|thumb|A standard 2 gigabyte SD card.]] | ||
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{{art-wikipedia|Secure Digital}} | {{art-wikipedia|Secure Digital}} | ||
'''Secure Digital cards''', more commonly referred to as '''SD cards''', are | '''Secure Digital cards''', more commonly referred to as '''SD cards''', are a digital storage medium. Initially primarily used for digital cameras, the media has since attained widespread use as a storage medium, and it has since been used on the [[Wii]], [[DSi]] and [[3DS]] as a method of storage expansion. The Wii U also supports SD cards, but only uses them when running Wii games. | ||
==In ''[[Super Smash Bros. Brawl]]== | |||
Standard save data for ''Brawl'' is not saved to SD cards, and instead, is stored on the Wii's own flash-based memory. SD cards, however, can be used to save [[snapshots]], [[custom stages]] and [[replays]] from the [[Vault]] in order to be used or otherwise transferred on other Wii consoles. Of note is that because of the timing of the release of ''Brawl'', the game does not support SDHC cards, a special type of SD card that supports over 2 gigabytes of data; while the Wii was later updated to take advantage of these cards, ''Brawl'' itself cannot be natively updated to do so. | |||
===Use in hacking=== | |||
Through the use of an exploit in ''Brawl's'' [[Stage Builder]], it is possible to load customised or otherwise hacked data from an SD card. In addition to allowing for the download of [[The Homebrew Channel]], this also allows for the loading of [[file replacement|replacement files]], as well as gameplay mods such as [[Project M]] and [[Balanced Brawl]]. Through the use of the hack of Riivolution, it is also possible to force ''Brawl'' to read SDHC cards. | |||
==See also== | |||
*[[Memory card]] | |||
[[Category:Accessories]] | [[Category:Accessories]] |
Revision as of 16:19, January 27, 2014
Secure Digital cards, more commonly referred to as SD cards, are a digital storage medium. Initially primarily used for digital cameras, the media has since attained widespread use as a storage medium, and it has since been used on the Wii, DSi and 3DS as a method of storage expansion. The Wii U also supports SD cards, but only uses them when running Wii games.
In Super Smash Bros. Brawl
Standard save data for Brawl is not saved to SD cards, and instead, is stored on the Wii's own flash-based memory. SD cards, however, can be used to save snapshots, custom stages and replays from the Vault in order to be used or otherwise transferred on other Wii consoles. Of note is that because of the timing of the release of Brawl, the game does not support SDHC cards, a special type of SD card that supports over 2 gigabytes of data; while the Wii was later updated to take advantage of these cards, Brawl itself cannot be natively updated to do so.
Use in hacking
Through the use of an exploit in Brawl's Stage Builder, it is possible to load customised or otherwise hacked data from an SD card. In addition to allowing for the download of The Homebrew Channel, this also allows for the loading of replacement files, as well as gameplay mods such as Project M and Balanced Brawl. Through the use of the hack of Riivolution, it is also possible to force Brawl to read SDHC cards.