King Dedede (SSBB)/Down throw: Difference between revisions

m (→‎Potential banning: I'm assuming this was a mistake?)
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*{{SSBB|Donkey Kong}} - Can be infinited without pummels without moving
*{{SSBB|Donkey Kong}} - Can be infinited without pummels without moving
*{{SSBB|Bowser}} - Can be infinited near the edge.
*{{SSBB|Bowser}} - Can be infinited near the edge.
*King Dedede - Can be infinited near the edge.
*{{SSBB|King Dedede}} - Can be infinited near the edge.
*{{SSBB|Wolf}} - Can be infinited near the edge.
*{{SSBB|Wolf}} - Can be infinited near the edge.
*{{SSBB|Samus}} - Can be infinited five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.
*{{SSBB|Samus}} - Can be infinited five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.
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