The Ruined Hall: Difference between revisions
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|availability = Subspace Emissary and Boss Battles only | |availability = Subspace Emissary and Boss Battles only | ||
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'''The Ruined Hall''' is a stage in [[Adventure Mode: The Subspace Emissary|the Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]''. It is a straightforward stage containing only a boss battle against [[Galleom]] for the second and final time before entering the [[Great Maze]]. The player plays as either {{SSBB|Lucas}} or the {{SSBB|Pokémon Trainer}}. After the battle, Galleom's head reveals a [[Subspace Bomb]], which is set to detonate over the ruins in 15 seconds. The Pokémon Trainer faints, but Lucas uses [[PK Thunder]] on Galleom's arm, blowing it off and sending Lucas and the Pokémon Trainer back down to the ground. After this, Lucas sees no other option and braces for impact, grabbing onto the Pokémon Trainer. Fortunately, Lucas and the Pokémon Trainer are saved by the near-by {{SSBB|Meta Knight}}, who had earlier fought Galleom with {{SSBB|Ike}} and {{SSBB|Marth}}. {{SSBB|Wario}}'s trophy, defeated earlier, is sucked into [[Subspace]], along with the ruins. | '''The Ruined Hall''' is a stage in [[Adventure Mode: The Subspace Emissary|the Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]''. It is a straightforward stage containing only a boss battle against [[Galleom]] for the second and final time before entering the [[Great Maze]]. The player plays as either {{SSBB|Lucas}} or the {{SSBB|Pokémon Trainer}}. After the battle, Galleom's head reveals a [[Subspace Bomb]], which is set to detonate over the ruins in 15 seconds. The Pokémon Trainer faints, but Lucas uses [[PK Thunder]] on Galleom's arm, blowing it off and sending Lucas and the Pokémon Trainer back down to the ground. After this, Lucas sees no other option and braces for impact, grabbing onto the Pokémon Trainer. Fortunately, Lucas and the Pokémon Trainer are saved by the near-by {{SSBB|Meta Knight}}, who had earlier fought Galleom with {{SSBB|Ike}} and {{SSBB|Marth}}. {{SSBB|Wario}}'s trophy, defeated earlier, is sucked into [[Subspace]], along with the ruins. After completion, the stage along with [[The Ruins]] cannot be replayed for the rest of the Subspace Emissary until the final boss, [[Tabuu]], is defeated in [[The Great Maze]]. | ||
==Playable Characters== | ==Playable Characters== | ||
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==Trivia== | ==Trivia== | ||
*This level, along with [[Midair Stadium]], [[Battleship Halberd Bridge]], and [[The Canyon]], are the only levels with no [[door]]s. | *This level, along with [[Midair Stadium]], [[Battleship Halberd Bridge]], and [[The Canyon]], are the only levels with no [[door]]s. | ||
{{SSBBStages}} | {{SSBBStages}} |
Revision as of 15:58, December 14, 2013
The Ruined Hall | |
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File:SmashBrosSymbol.png Pokémon Trainer and Lucas fighting Galleom. | |
Universe | Super Smash Bros. |
Appears in | SSBB |
Availability | Subspace Emissary and Boss Battles only |
The Ruined Hall is a stage in the Subspace Emissary of Super Smash Bros. Brawl. It is a straightforward stage containing only a boss battle against Galleom for the second and final time before entering the Great Maze. The player plays as either Lucas or the Pokémon Trainer. After the battle, Galleom's head reveals a Subspace Bomb, which is set to detonate over the ruins in 15 seconds. The Pokémon Trainer faints, but Lucas uses PK Thunder on Galleom's arm, blowing it off and sending Lucas and the Pokémon Trainer back down to the ground. After this, Lucas sees no other option and braces for impact, grabbing onto the Pokémon Trainer. Fortunately, Lucas and the Pokémon Trainer are saved by the near-by Meta Knight, who had earlier fought Galleom with Ike and Marth. Wario's trophy, defeated earlier, is sucked into Subspace, along with the ruins. After completion, the stage along with The Ruins cannot be replayed for the rest of the Subspace Emissary until the final boss, Tabuu, is defeated in The Great Maze.
Playable Characters
Music
- Since the level purely consists of a Galleom boss fight, Boss Battle Song 1 plays throughout the level.
- In the ending cutscene, a small part of the Menu 1 music plays.
Trivia
- This level, along with Midair Stadium, Battleship Halberd Bridge, and The Canyon, are the only levels with no doors.