Squirtle (PM): Difference between revisions
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*{{buff|Pivot now has a hitbox that deals 3% damage and weakly launches enemies away with high base knockback, leading better into shellshift techniques, most notably the Hydroplane for a KO.}} | *{{buff|Pivot now has a hitbox that deals 3% damage and weakly launches enemies away with high base knockback, leading better into shellshift techniques, most notably the Hydroplane for a KO.}} | ||
*{{buff|All attacks involving Squirtle's shell have heavy armor. The stronger the attack, the heavier the armor.}} | *{{buff|All attacks involving Squirtle's shell have heavy armor. The stronger the attack, the heavier the armor.}} | ||
*{{buff|Neutral aerial now posseses gimping potential, having a better knockback scaling and a [[semi-spike]] angle.}} | |||
*{{buff|Down aerial is better at damaging, and on grounded opponents it acts as a locking meteor smash akin to {{PM|Jigglypuff}}'s down air.}} | |||
*{{buff|Forward smash has its knockback increased.}} | |||
*{{buff|First hit of up smash is now on Squirtle's jump, with the pumps hitting just once. This allows the first hit to link better with the second.}} | *{{buff|First hit of up smash is now on Squirtle's jump, with the pumps hitting just once. This allows the first hit to link better with the second.}} | ||
*{{buff|Down smash hits consecutively and deals more | *{{buff|Down smash hits consecutively and deals more damage, with the first hits [[meteor smash|meteoring]] the foe.}} | ||
*{{buff|[[Water Gun]] now deals consecutive damage and can clash with other projectiles. It can deal up to 6% damage if not charged, and 14% if fully charged.}} | *{{buff|[[Water Gun]] now deals consecutive damage and can clash with other projectiles. It can deal up to 6% damage if not charged, and 14% if fully charged.}} | ||
*{{buff|[[Withdraw]] is now immune to projectiles and can | *{{buff|[[Withdraw]] is now immune to projectiles and can change directions. When hitting an opponent, it also makes Squirtle bounce and then cancels, leading better into aerials.}} | ||
*{{buff|[[Waterfall]] is now stronger and can reliably KO.}} | *{{buff|[[Waterfall]] is now stronger and can reliably KO.}} | ||
*{{buff|[[Pokémon Change]] has been replaced by a new move called {{s|bulbapedia|Bubble}}, which trips ground opponents and can gimp aerial ones. It has three hits of 3% damage each. Like Water Gun, Bubble can be reflected, or absorbed by PSI Magnet or Oil Panic.}} | |||
*{{buff|Keeps momentum upon [[grab]]bing opponents, which when combined with shellshifting causes throws to KO more easily, especially down throw.}} | |||
*{{buff|Down throw is stronger in terms of damage, dealing 14% with a [[water]] effect. It also keeps its powerful knockback from ''Brawl''.}} | |||
*{{nerf|Water Gun can now be [[absorb]]ed.}} | *{{nerf|Water Gun can now be [[absorb]]ed.}} | ||
*{{change|Down tilt now hits just twice.}} | *{{change|Down tilt now hits just twice.}} | ||
*{{change|Neutral aerial now features a vertical shell spin, | *{{change|Neutral aerial now features a vertical shell spin rather than horizontal.}} | ||
*{{change|Withdraw can be canceled into a fast damaging jump called {{s|bulbapedia|Aqua Jet}} by using the attack button, dealing damage from 12% to 9%, though Squirtle falls helpless after this.}} | |||
*{{change|New [[on-screen appearance]]: Squirtle comes on using Withdraw.}} | |||
*{{change|More significant [[palette swap]]s, including a yellow one that gives it the color scheme of a [[Koopa Troopa]], and a Green Team one that makes it more resemblant to a real-life turtle. Squirtle now uses its default costume for the Blue Team.}} | |||
*{{change|Pokémon Trainer [[victory pose]] replaced: Squirtle squirts water in an arc and then poses whilst wearing black sunglasses, reminiscent of the {{s|bulbapedia|Squirtle Squad}} from the Pokémon anime.}} | |||
==Moveset== | ==Moveset== |
Revision as of 20:43, December 7, 2013
Squirtle in Project M and Project+ | |
---|---|
Universe | Pokémon |
Base game appearance | Brawl |
Squirtle is a playable character in the Brawl mod Project M.
Attributes
Changes from Brawl to PM
Squirtle has been buffed noticeably from Brawl to PM.
- Shellshifting has been retained and Squirtle now has even more follow up options, most notably a long jump canceled grab.
- Pivot now has a hitbox that deals 3% damage and weakly launches enemies away with high base knockback, leading better into shellshift techniques, most notably the Hydroplane for a KO.
- All attacks involving Squirtle's shell have heavy armor. The stronger the attack, the heavier the armor.
- Neutral aerial now posseses gimping potential, having a better knockback scaling and a semi-spike angle.
- Down aerial is better at damaging, and on grounded opponents it acts as a locking meteor smash akin to Jigglypuff's down air.
- Forward smash has its knockback increased.
- First hit of up smash is now on Squirtle's jump, with the pumps hitting just once. This allows the first hit to link better with the second.
- Down smash hits consecutively and deals more damage, with the first hits meteoring the foe.
- Water Gun now deals consecutive damage and can clash with other projectiles. It can deal up to 6% damage if not charged, and 14% if fully charged.
- Withdraw is now immune to projectiles and can change directions. When hitting an opponent, it also makes Squirtle bounce and then cancels, leading better into aerials.
- Waterfall is now stronger and can reliably KO.
- Pokémon Change has been replaced by a new move called Bubble, which trips ground opponents and can gimp aerial ones. It has three hits of 3% damage each. Like Water Gun, Bubble can be reflected, or absorbed by PSI Magnet or Oil Panic.
- Keeps momentum upon grabbing opponents, which when combined with shellshifting causes throws to KO more easily, especially down throw.
- Down throw is stronger in terms of damage, dealing 14% with a water effect. It also keeps its powerful knockback from Brawl.
- Water Gun can now be absorbed.
- Down tilt now hits just twice.
- Neutral aerial now features a vertical shell spin rather than horizontal.
- Withdraw can be canceled into a fast damaging jump called Aqua Jet by using the attack button, dealing damage from 12% to 9%, though Squirtle falls helpless after this.
- New on-screen appearance: Squirtle comes on using Withdraw.
- More significant palette swaps, including a yellow one that gives it the color scheme of a Koopa Troopa, and a Green Team one that makes it more resemblant to a real-life turtle. Squirtle now uses its default costume for the Blue Team.
- Pokémon Trainer victory pose replaced: Squirtle squirts water in an arc and then poses whilst wearing black sunglasses, reminiscent of the Squirtle Squad from the Pokémon anime.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Glide attack | |||
Grab | — | ||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | |||
Side special | |||
Up special | |||
Down special | |||
Final Smash |
In competitive play
Notable players
External links
Playable characters in Project M and Project+ | |
---|---|
Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |