Roy (PM): Difference between revisions
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===Changes from ''Melee'' to PM=== | ===Changes from ''Melee'' to PM=== | ||
*{{buff|Improved base moveset.}} | *{{buff|Improved base moveset, with extra damage or knockback adjustments tacked on.}} | ||
*{{buff|General improvements to his aerials | *{{buff|General improvements to his retained aerials, most significantly a much larger sweetspot on his previously useless [[down aerial]]. For his changed aerials, his new [[neutral aerial]] has much more range and a [[fire]] effect, while his [[back aerial]] is now a powerful finisher.}} | ||
*{{buff|[[Double-Edge Dance]] has | *{{buff|[[Double-Edge Dance]]'s utility has improved significantly, with the move now linking much more fluidly, and the fourth strike serving varieties of purposes. A backwards fourth strike has also been added to the repertoire, being a powerful finishing move against opponents who attempt to reposition themselves behind Roy.}} | ||
*{{buff|Roy's | *{{buff|Roy's dash attack is cancellable, which allows him to [[DACUS]]; this further improves his mobility.}} | ||
*{{buff|[[Flare Blade]] is more powerful.}} | *{{buff|[[Flare Blade]] is more powerful.}} | ||
*{{change|Roy's forward tilt is now a long-ranged stab.}} | *{{change|Roy's forward tilt is now a long-ranged stab.}} |
Revision as of 22:14, November 20, 2013
Roy in Project M and Project+ | |
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Universe | Fire Emblem |
Base game appearance | Melee |
Roy is a playable character in the Brawl mod Project M. He is one of the two characters that was not originally playable in Brawl, the other being Mewtwo.
Attributes
Changes from Melee to PM
- Improved base moveset, with extra damage or knockback adjustments tacked on.
- General improvements to his retained aerials, most significantly a much larger sweetspot on his previously useless down aerial. For his changed aerials, his new neutral aerial has much more range and a fire effect, while his back aerial is now a powerful finisher.
- Double-Edge Dance's utility has improved significantly, with the move now linking much more fluidly, and the fourth strike serving varieties of purposes. A backwards fourth strike has also been added to the repertoire, being a powerful finishing move against opponents who attempt to reposition themselves behind Roy.
- Roy's dash attack is cancellable, which allows him to DACUS; this further improves his mobility.
- Flare Blade is more powerful.
- Roy's forward tilt is now a long-ranged stab.
- Roy's down smash is now a spinning sword sweep.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Grab | |||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | |||
Side special | |||
Up special | |||
Down special | |||
Final Smash |
In competitive play
Notable Players
Trivia
- Roy was the first clone engine character to be announced for P:M.
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |