Smasher:Toomai: Difference between revisions

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'''Toomai''' is a Canadian Yoshi player from Ontario. He is a member of the Smash Lab and has made significant contributions to the fields of understanding game mechanics and moveset data, including the decoding of hitbox flags, hurtbox data, and character attributes for all three games.
'''Toomai''' is a Canadian Yoshi player from Ontario. He is an active bureaucrat of [[SmashWiki]] and possesses extremely in-depth knowledge of many inner workings of the ''Smash Bros.'' games, primarily in the fields of character attributes and moveset data such as hitbox specifications. Indeed, Toomai was somewhat of a data pioneer for ''[[SSB64]]'' movesets, ''[[Brawl]]'' hitbox flags, enemy attacks in the [[Subspace Emissary]], and hurtboxes for all three games.


Despite his copious knowledge of game mechanics and data, Toomai is basically incompetent in serious play due to lacking a competitive mindset; for example, he actively avoids [[edgehog]]ging opponents, never attempts to [[momentum cancel]] properly, and is not interested in using or learning chain grabs.
Despite his copious technical knowledge, Toomai has almost zero practical knowledge and no interest in the competitive mindset. For example, he actively avoids [[edgehog]]ging opponents, never attempts to [[momentum cancel]] properly, and does not care for [[combo]]s or [[chain grab]]s. As a result he is likely incapable of winning a serious game against any tournament-level player.


==Links==
==Links==

Revision as of 17:34, October 18, 2013

Toomai
Character info
Smash 64 main Yoshi
Other Smash 64 characters Kirby, Pikachu
Melee main Yoshi
Other Melee characters Kirby, Pikachu
Brawl main Yoshi
Other Brawl characters Kirby, Pikachu, Olimar
Personal and other info
Birth date (age 35)
Location Peterborough, ON Canada
Miscellaneous info
Skill Other Amateur
This has deprecated content. Please update it.

Toomai is a Canadian Yoshi player from Ontario. He is an active bureaucrat of SmashWiki and possesses extremely in-depth knowledge of many inner workings of the Smash Bros. games, primarily in the fields of character attributes and moveset data such as hitbox specifications. Indeed, Toomai was somewhat of a data pioneer for SSB64 movesets, Brawl hitbox flags, enemy attacks in the Subspace Emissary, and hurtboxes for all three games.

Despite his copious technical knowledge, Toomai has almost zero practical knowledge and no interest in the competitive mindset. For example, he actively avoids edgehogging opponents, never attempts to momentum cancel properly, and does not care for combos or chain grabs. As a result he is likely incapable of winning a serious game against any tournament-level player.

Links