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*When used against enemies and bosses, the third set of music waves are more damaging than the first two. | *When used against enemies and bosses, the third set of music waves are more damaging than the first two. | ||
*Although inefficient, Sing will be used by a [[AI|computer-controlled]] [[Jigglypuff (SSBM)|Jigglypuff]] in ''[[Melee]]'' during [[recovery]] after having used all of its [[midair jump]]s, just like any other CPU character would do with its up special. This is an example of flawed AI. | *Although inefficient, Sing will be used by a [[AI|computer-controlled]] [[Jigglypuff (SSBM)|Jigglypuff]] in ''[[Melee]]'' during [[recovery]] after having used all of its [[midair jump]]s, just like any other CPU character would do with its up special. This is an example of flawed AI. | ||
*In ''Smash 64'', if [[Pikachu (SSB)|Pikachu]] uses [[Quick Attack]] horizontally towards a singing Jigglypuff, | *In ''Smash 64'', if [[Pikachu (SSB)|Pikachu]] uses [[Quick Attack]] horizontally towards a singing Jigglypuff, Pikachu will slide a great distance as it falls asleep. A similar thing happens when [[Captain Falcon (SSBB)|Captain Falcon]] uses [[Falcon Kick]] in ''Brawl'', with Jigglypuff not being damaged at all, though Falcon will slide a shorter distance. | ||
{{Special Moves|char=Jigglypuff}} | {{Special Moves|char=Jigglypuff}} |