Yoshi (SSB)/Up tilt: Difference between revisions
(New Page: {{ArticleIcons|ssb=y}} ==Overview== thumb|Hitboxes of Yoshi's u-tilt Yoshi does an upwards headbutt, dealing 11% damage, with moderate [[set ...) |
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==Overview== | ==Overview== | ||
[[File:Yoshi Up Tilt Hitbox Smash 64.gif|thumb|Hitboxes of Yoshi's u-tilt]] | [[File:Yoshi Up Tilt Hitbox Smash 64.gif|thumb|Hitboxes of Yoshi's u-tilt]] | ||
Yoshi does an upwards headbutt, dealing 11% damage, with moderate [[set knockback]]. It is very useful for setting up combos, and at any percentage, it can lead into an aerial such as a | Yoshi does an upwards headbutt, dealing 11% damage, with moderate [[set knockback]]. It is very useful for setting up combos, and at any percentage, it can lead into an aerial such as a {{mvsub|Yoshi|SSB|back aerial}} or {{mvsub|Yoshi|SSB|up aerial}}), which can both KO at high percentages. It is also very useful for [[juggling]] [[combo]]s, and it can lead into a late-hitting {{mvsub|Yoshi|SSB|neutral aerial}} to followup with another up tilt. Additionally, a [[Z-cancel]]led {{mvsub|Yoshi|SSB|back aerial}} can combo straight into the move, which can be done in a variety of situations, either for the sake of landing an up tilt, or via techniques such as the [[DJC counter]]. Overall, a useful move that can be very powerful if used correctly. However, it is much less effective against the [[floaty|floatiest]] characters due to knocking them up too high to followup reliably, even at base percentages. | ||
{{technical data}} | {{technical data}} | ||
==Gallery== | |||
<center> | |||
<gallery> | |||
File:SSB64 Yoshi Combo.gif|A Yoshi combo involving juggling with the up tilt and using other aerials to combo into a {{mvsub|Yoshi|SSB|forward aerial}} [[meteor smash]]. | |||
</gallery> | |||
</center> | |||
[[Category:Yoshi (SSB)]] | [[Category:Yoshi (SSB)]] | ||
[[Category:Up tilts]] | [[Category:Up tilts]] | ||
[[Category:Normal attacks]] | [[Category:Normal attacks]] |
Revision as of 10:31, September 24, 2013
Overview
Yoshi does an upwards headbutt, dealing 11% damage, with moderate set knockback. It is very useful for setting up combos, and at any percentage, it can lead into an aerial such as a back aerial or up aerial), which can both KO at high percentages. It is also very useful for juggling combos, and it can lead into a late-hitting neutral aerial to followup with another up tilt. Additionally, a Z-cancelled back aerial can combo straight into the move, which can be done in a variety of situations, either for the sake of landing an up tilt, or via techniques such as the DJC counter. Overall, a useful move that can be very powerful if used correctly. However, it is much less effective against the floatiest characters due to knocking them up too high to followup reliably, even at base percentages.
Gallery
A Yoshi combo involving juggling with the up tilt and using other aerials to combo into a forward aerial meteor smash.