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==Overview== | ==Overview== | ||
[[File:Yoshi Forward Tilt Hitbox Smash 64.gif|thumb|The hitbox of Yoshi's f-tilt]] | [[File:Yoshi Forward Tilt Hitbox Smash 64.gif|thumb|The hitbox of Yoshi's f-tilt]] | ||
Yoshi does a quick kick forward that can be [[Angling|angled]]. It does below average vertical diagonal knockback with rather high [[hitstun]], being able to easily set up a | Yoshi does a quick kick forward that can be [[Angling|angled]]. It does below average vertical diagonal knockback with rather high [[hitstun]], being able to easily set up a {{mvsub|Yoshi|SSB|forward aerial}} [[meteor smash]] at low-mid percentages to mid-high percentages. At low percentages, Yoshi can use a string of forward tilts across the stage and end with a short hop -> forward aerial. At around 100%, the move can be angled up and followed with a full hop -> fair. The latter can also followup into a {{mvsub|Yoshi|SSB|neutral aerial}} instead - hitting with its late hitbox can lead into another f-tilt -> nair, which can be done repeatedly until the f-tilt -> fair is used at the edge of the stage. It can also combo into an {{mvsub|Yoshi|SSB|up smash}}, though this cannot be done at the percentages where the up smash will KO. A weakness of the move is that it has subpar [[range]], meaning that it cannot be used effectively for [[spacing]] (although Yoshi does have some better options for this such as his {{mvsub|Yoshi|SSB|down tilt}}). Also, during a string of forward tilts, if one does the next f-tilt too late, the opponent will be able to [[tech]] roll to escape the combo. Usually considered the best forward tilt in ''Smash 64'' due to its very fast speed and combo ability. | ||
{{technical data}} | {{technical data}} |