Falco (SSBM)/Forward smash: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:Falco Forward Smash Hitbox Melee.gif|thumb|The hitbox of Falco's f-smash.]] | [[File:Falco Forward Smash Hitbox Melee.gif|thumb|The hitbox of Falco's f-smash.]] | ||
Falco flips his body and kicks in front of himself while jumping forward, dealing 14-17% damage uncharged or 19-23% fully charged. This is similar to | Falco flips his body and kicks in front of himself while jumping forward, dealing 14-17% damage uncharged or 19-23% fully charged. This is similar to {{SSBM|Fox}}'s f-smash, but is much stronger, usually KO'ing at around 90-110%. It also has high speed, as well as good [[range]], with the [[hitbox]] being out for most of the time while Falco is moving forward. Because of these advantages, it is a great KO option. The move can also be deadly to an opponent on the [[edge]] at above 100% damage. It is arguably the best [[forward smash]] in ''[[Melee]]''. | ||
{{competitive expertise}} | {{competitive expertise}} |
Revision as of 20:11, August 21, 2013
Overview
Falco flips his body and kicks in front of himself while jumping forward, dealing 14-17% damage uncharged or 19-23% fully charged. This is similar to Fox's f-smash, but is much stronger, usually KO'ing at around 90-110%. It also has high speed, as well as good range, with the hitbox being out for most of the time while Falco is moving forward. Because of these advantages, it is a great KO option. The move can also be deadly to an opponent on the edge at above 100% damage. It is arguably the best forward smash in Melee.
Attack data
Animation length | 39 |
---|---|
Hits on frames | 12-21 |
Charge frame | 7 |