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One-hit KO: Difference between revisions

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*When smash thrown, [[Electrode]]'s explosion in ''Brawl'' is strong enough to OHKO nearly every character.
*When smash thrown, [[Electrode]]'s explosion in ''Brawl'' is strong enough to OHKO nearly every character.
*The [[Dragoon]].
*The [[Dragoon]].
*A thrown [[Polar Bear]] in [[Icicle Mountain]].
*If [[Wario (SSBB)|Wario]] is striking a buried [[Pitfall]] while riding on his [[Wario Bike]], he will be sent flying for an OHKO.
*If [[Wario (SSBB)|Wario]] is striking a buried [[Pitfall]] while riding on his [[Wario Bike]], he will be sent flying for an OHKO.
*If a [[Hothead]] is hit by a fire-based attack that does over 30% (such as Ike's stage 7-9 Eruption) while it is uncharged, it will OHKO when smash thrown. Any sparks it gives off while traversing the stage at this strength will also OHKO.
*If a [[Hothead]] is hit by a fire-based attack that does over 30% (such as Ike's stage 7-9 Eruption) while it is uncharged, it will OHKO when smash thrown. Any sparks it gives off while traversing the stage at this strength will also OHKO.

Revision as of 00:40, November 2, 2013

A one-hit KO, commonly abbreviated as OHKO (also referred to as an Instant KO in Melee), is an attack in the Super Smash Bros. games with such high base knockback, that it KOs at 0%. However, almost all of the so-called OHKOs are highly conditional; they all share the following restrictions:

The typical rule of one-hit KO's is being able to KO the majority of characters from the center of Final Destination at 0%.

Examples

Trivia

  • The smash attack with the Home-Run Bat is the only attack to be an OHKO in all three installments of Super Smash Bros..