Fox (SSBM)/Neutral special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
(→Overview: Added some basic data) |
||
Line 7: | Line 7: | ||
{{technical data}} | {{technical data}} | ||
==Attack data== | |||
*Total number of frames: 36 | |||
*Laser comes out: frame 10 | |||
*Repeated shots available: every 10 frames | |||
*Total number of frames laser lasts for: 34 | |||
*Autocancel: upon landing | |||
==Related moves== | ==Related moves== | ||
*[[Falco (SSBM)/Neutral special]] | *[[Falco (SSBM)/Neutral special]] |
Revision as of 10:04, July 21, 2013
Overview
Fox's Blaster can fire red lasers at opponents that damages them for 1%-3% per shot. The effects of the shots have changed from the original Super Smash Bros., having a faster firing rate and an increased traveling speed of the lasers, but the blaster has no knockback or hitstun, making it unable to stop approaches. However, players can still make use of its long range to camp, potentially racking up damage from a distance and can follow up with other moves. Fox can also preform a short hop laser and a short hop double laser so he can draw his blaster quicker and for less ending lag.
Attack data
- Total number of frames: 36
- Laser comes out: frame 10
- Repeated shots available: every 10 frames
- Total number of frames laser lasts for: 34
- Autocancel: upon landing