Jigglypuff (SSBM)/Down special: Difference between revisions
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Jigglypuff rests when this move is used. Normally, it leaves it very vulnerable, but there is a very small hitbox near its eyes that deals 28% damage and huge knockback, being one of the most powerful moves in the game. It also has a [[flame]] effect. This attack can KO reliably at as low as 25%, and it can be combo'd into with a variety of moves, such as a u-throw or uair. It also has almost nonexistant startup lag (1 frame), but extreme ending lag. Against fastfallers (including {{SSBM|Fox}}, {{SSBM|Falco}}, and {{SSBM|Captain Falcon}}), a u-throw can combo into Rest easily - at medium to higher percentages, a uair can be used to ensure that the Rest is landed. This is called the [[Space animal slayer]] (also known as Hunger Strike, named after the professional Jigglypuff player [[Hungrybox]]). | Jigglypuff rests when this move is used. Normally, it leaves it very vulnerable, but there is a very small hitbox near its eyes that deals 28% damage and huge knockback, being one of the most powerful moves in the game. It also has a [[flame]] effect. This attack can KO reliably at as low as 25%, and it can be combo'd into with a variety of moves, such as a u-throw or uair. It also has almost nonexistant startup lag (1 frame), but extreme ending lag. Against fastfallers (including {{SSBM|Fox}}, {{SSBM|Falco}}, and {{SSBM|Captain Falcon}}), a u-throw can combo into Rest easily - at medium to higher percentages, a uair can be used to ensure that the Rest is landed. This is called the [[Space animal slayer]] (also known as Hunger Strike, named after the professional Jigglypuff player [[Hungrybox]]). | ||
{{ | {{competitive expertise}} | ||
==Hitboxes== | |||
{{MeleeHitboxTableHeader}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=28% | |||
|angle=361 | |||
|bk=78 | |||
|ks=120 | |||
|fkv=0 | |||
|r=2.0 | |||
|bn=5 | |||
|clang=n | |||
|effect=Flame | |||
|slvl=L | |||
|sfx=Bat | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
|- | |||
!Hitbox | |||
|1 | |||
|- | |||
!Intangible | |||
|1-26 | |||
|- | |||
!Animation length | |||
|249 | |||
|} | |||
<!-- | |||
{{FrameStripStart}} | |||
|- | |||
{{FrameStrip|t=Blank|c=100|z=4}} | |||
|} | |||
{{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y}}--> | |||
[[Category:Jigglypuff]] | [[Category:Jigglypuff]] | ||
[[Category:Down special moves]] | [[Category:Down special moves]] |
Revision as of 19:35, July 7, 2013
Overview
Jigglypuff rests when this move is used. Normally, it leaves it very vulnerable, but there is a very small hitbox near its eyes that deals 28% damage and huge knockback, being one of the most powerful moves in the game. It also has a flame effect. This attack can KO reliably at as low as 25%, and it can be combo'd into with a variety of moves, such as a u-throw or uair. It also has almost nonexistant startup lag (1 frame), but extreme ending lag. Against fastfallers (including Fox, Falco, and Captain Falcon), a u-throw can combo into Rest easily - at medium to higher percentages, a uair can be used to ensure that the Rest is landed. This is called the Space animal slayer (also known as Hunger Strike, named after the professional Jigglypuff player Hungrybox).
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 28% | 0 | 78 | 120 | 0 | 0.007812 | 5 | 0.0 | 0.0 | 0.0 | Bat |
Timing
Hitbox | 1 |
---|---|
Intangible | 1-26 |
Animation length | 249 |