Super Smash Bros. Melee

Captain Falcon (SSBM)/Forward aerial: Difference between revisions

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(the next person to put "category:(body part) attacks" in a 64/Melee article is getting a truck to the face)
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It can make use for many of Captain Falcon's aerial combos as well as to attack opponents on the ground. A sweetspoted knee can even be followed up with a aerial [[Falcon Punch]] in the "Sacred Combo".
It can make use for many of Captain Falcon's aerial combos as well as to attack opponents on the ground. A sweetspoted knee can even be followed up with a aerial [[Falcon Punch]] in the "Sacred Combo".


{{technical data}}
{{competitive expertise}}


==Related moves==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{HitboxTableTitle|Clean|18}}
{{MeleeHitboxTableRow
|id=0
|damage=18%
|angle=32
|bk=24
|ks=100
|fkv=0
|r=5.2
|bn=7
|xpos=4.4
|effect=Electric
|slvl=L
|sfx=Kick
}}
{{MeleeHitboxTableRow
|id=1
|damage=18%
|angle=32
|bk=24
|ks=100
|fkv=0
|r=3.6
|bn=4
|xpos=4.4
|effect=Electric
|slvl=L
|sfx=Kick
}}
{{HitboxTableTitle|Late|18}}
{{MeleeHitboxTableRow
|id=0
|damage=6%
|angle=361
|bk=35
|ks=80
|fkv=0
|r=5.2
|bn=7
|xpos=4.4
|effect=Normal
|slvl=S
|sfx=Kick
}}
{{MeleeHitboxTableRow
|id=1
|damage=6%
|angle=361
|bk=35
|ks=80
|fkv=0
|r=3.6
|bn=4
|xpos=4.4
|effect=Normal
|slvl=S
|sfx=Kick
}}
|}
==Timing==
{|class="wikitable"
|-
!Initial autocancel
|1-6
|-
!Clean hit
|14-16
|-
!Late hit
|17-30
|-
!Subsequent autocancel
|35-
|-
!Interruptible
|36
|-
!Animation length
|39
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=14|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Interruptible|c=4}}
|-
{{FrameStrip|t=Autocancel|c=6}}{{FrameStrip|t=Blank|c=28}}{{FrameStrip|t=Autocancel|c=5}}
|}
 
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
 
==Similar moves==
*[[Zelda (SSBM)/Forward aerial]]  
*[[Zelda (SSBM)/Forward aerial]]  
*[[Zelda (SSBM)/Back aerial]]
*[[Zelda (SSBM)/Back aerial]]
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[[Category:Captain Falcon]]
[[Category:Captain Falcon]]
[[Category:Forward aerials]]
[[Category:Forward aerials]]
[[Category:Knee attacks]]
[[Category:Electric attacks]]

Revision as of 12:14, July 7, 2013

Overview

Known as the Knee Smash, Captain Falcon sticks out his knee. If sweetspotted (located anywhere on his body at the first frames of execution), the opponent is electrocuted and is sent in a difficult-to-DI-out-of semi-spike trajectory with extremely high knockback. If sourspotted, the move is very weak with little knockback, though it can be chained into another Knee. Considered one of the best moves in Melee and the most powerful forward aerial. Can impressively KO as low as 60% off stage.

It can make use for many of Captain Falcon's aerial combos as well as to attack opponents on the ground. A sweetspoted knee can even be followed up with a aerial Falcon Punch in the "Sacred Combo".


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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean
0 0 18% 0 AngleIcon32.png 24 100 0 0.0203112 7 0.0171864 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
1 0 18% 0 AngleIcon32.png 24 100 0 0.0140616 4 0.0171864 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
Late
0 0 6% 0 Sakurai angle 35 80 0 0.0203112 7 0.0171864 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick
1 0 6% 0 Sakurai angle 35 80 0 0.0140616 4 0.0171864 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick

Timing

Initial autocancel 1-6
Clean hit 14-16
Late hit 17-30
Subsequent autocancel 35-
Interruptible 36
Animation length 39