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One-hit KO: Difference between revisions

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m (This piece is poorly written and hard to understand. Additionally, I doubt they're true OHKOs, as none of the Hand's attacks are anywhere near OHKO strength in Brawl on Classc Intense and he's a stronger boss in Brawl. Some verification needed..)
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*Knockback may be insufficient to KO at 0% if the attack had been landed previously (due to [[Stale-Move Negation]]).
*Knockback may be insufficient to KO at 0% if the attack had been landed previously (due to [[Stale-Move Negation]]).
*Knockback may be insufficient to KO [[Weight|heavy]] characters at 0%.  
*Knockback may be insufficient to KO [[Weight|heavy]] characters at 0%.  
*The opponent is not [[Super Mushroom|giant]], [[Poison Mushroom|tiny]], or [[Metal Box|metal]].
*The opponent is not [[Super Mushroom|giant]], [[Poison Mushroom|tiny]], or [[Metal box|metal]].
*The damage ratio is on 1.0 and no handicaps.
*The damage ratio is on 1.0 and no handicaps.


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*Tabuu's Golden Bracket attack on Intense difficulty in the SSE.
*Tabuu's Golden Bracket attack on Intense difficulty in the SSE.
*[[Galleom]]'s attack when he stiffens and falls on the player on Intense difficulty in the SSE.
*[[Galleom]]'s attack when he stiffens and falls on the player on Intense difficulty in the SSE.
*Tabuu's Shark Blade attack on Intense difficulty
*Tabuu's Shark Blade attack on Intense difficulty.
*[[Master Hand]]'s grab (up throw), third poke, jet, and drill (the start up of his attack) (his palm, and his wrist can also OHKO, when he drills to the ground). [[Crazy Hand]]'s drill (same as Master Hand's), rocket punch, jet (only when he attempts to fly into the player), third poke, grab (forward throw), and punch (capable of KOing grounded player). All of their combination attacks can KO at 0% (only in classic mode on very hard difficulty in ''Melee'').


==Trivia==
==Trivia==
*The smash attack with the Home-Run Bat is the only attack to be an OHKO in all three installments of [[Super Smash Bros. (series)|''Super Smash Bros.'']].
*The smash attack with the Home-Run Bat is the only attack to be an OHKO in all three installments of [[Super Smash Bros. (series)|''Super Smash Bros.'']].
[[Category:Attacks]]
[[Category:Attacks]]

Revision as of 04:42, May 28, 2013

A one-hit KO, commonly abbreviated as OHKO (also referred to as an Instant KO in Melee), is an attack in all three Super Smash Bros. with such high base knockback, that it KOs at 0%. However, almost all of the so-called OHKOs are highly conditional; they all share the following restrictions:

The typical rule of one-hit KO's is being able to KO the majority of characters from the center of Final Destination at 0%.

Examples

Trivia

  • The smash attack with the Home-Run Bat is the only attack to be an OHKO in all three installments of Super Smash Bros..