Template:BrawlHitboxTableHeader: Difference between revisions
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{|class="wikitable" style="text-align:center;font-size:75%;" | {|class="wikitable" style="text-align:center;font-size:75%;" | ||
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!ID!!Part!!Damage!!{{rollover|SD|Shield damage|y}}!!Angle!!{{rollover|BK|Base knockback|y}}!!{{rollover|KS|Knockback scaling|y}}!!{{rollover|FKV|Fixed knockback value|y}}!!Radius!!Bone!!colspan="3"|{{rollover|Offset|Local-axis [x,y,z] translation from bone's origin|y}}!!{{rollover|SDIx|Smash DI multiplier|y}}!!{{rollover|FFx|Freeze frames multiplier|y}}!!{{rollover|T%|Trip chance|y}}!!Clang!!Type!!Effect!!{{rollover|G|Hits grounded targets|y}}!!{{rollover|A|Hits aerial targets|y}}!!Sound!!Direct | !ID!!Part!!Damage!!{{rollover|SD|Shield damage|y}}!!Angle!!{{rollover|BK|Base knockback|y}}!!{{rollover|KS|Knockback scaling|y}}!!{{rollover|FKV|Fixed knockback value|y}}!!Radius!!Bone!!colspan="3"|{{rollover|Offset|Local-axis [x,y,z] translation from bone's origin|y}}!!{{rollover|SDIx|Smash DI multiplier|y}}!!{{rollover|FFx|Freeze frames multiplier|y}}!!{{rollover|T%|Trip chance|y}}!!{{rollover|Clang|Whether the hitbox can clang with other moves|y}}!!{{rollover|Rebound|Seems to be faulty/disabled; Brawl always causes clanged moves to rebound even if this is false|y}}!!Type!!Effect!!{{rollover|G|Hits grounded targets|y}}!!{{rollover|A|Hits aerial targets|y}}!!Sound!!Direct<noinclude> | ||
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==Usage== | ==Usage== |
Revision as of 22:27, August 21, 2013
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | FFx | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct |
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Usage
Used to provide detailed hitbox data. If any special hitboxes are involved, use {{SpecialHitboxTableHeader}} instead.
This is an unterminated template: a |}
must be provided once the rows are finished.