Nintendo GameCube: Difference between revisions
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==In the [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]]== | ==In the [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]]== | ||
===Cameo=== | ===Cameo=== | ||
The Nintendo GameCube appears within ''Super Smash Bros. Melee'' as a [[trophy]], with its description breaking the fourth wall. It | The Nintendo GameCube appears within ''Super Smash Bros. Melee'' as a [[trophy]], with its description breaking the fourth wall. It also appears as a platform in [[Luigi (SSBM)|Luigi]]'s [[Target Smash!!|Target Test]] in ''Melee''. | ||
====Trophy description==== | ====Trophy description==== |
Revision as of 13:37, July 26, 2013
Nintendo GameCube | |
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File:GameCube logo.png | |
Manufacturer | Nintendo |
Type | Video game console |
Generation | Sixth generation |
First available | September 14, 2001 November 18, 2001 May 3, 2002 May 17, 2002 |
CPU | IBM PowerPC "Gekko", 486 MHz |
GPU | ATI "Flipper", 162 MHz |
Media | 3.5" optical disc |
System storage | Nintendo GameCube Memory Card |
Controller input | Nintendo Gamecube controller |
Predecessor | Nintendo 64 |
Successor | Wii |
Article on Nintendo Wiki | Nintendo GameCube |
The Nintendo GameCube (ニンテンドーゲームキューブ, Nintendō GēmuKyūbu), often abbreviated GCN, is the fourth gaming console released by Nintendo in 2001. Super Smash Bros. Melee is one of its games, and its top-seller. Its successor, the Wii, is backward compatible with the Nintendo GameCube; capable of playing all of its games and accepting its controllers and Memory Cards. Various Wii games have allowed use of a Nintendo GameCube controller as a way to have a more traditional way to play, including Super Smash Bros. Brawl. The control scheme in Super Smash Bros. Brawl works much like it did in Super Smash Bros. Melee.
General Information
The Nintendo GameCube is unique in that its disks are smaller than any other game disk, utilizing a proprietary variant of the 8 cm MiniDVD. The controller is somewhat similar to the Nintendo 64's controller albeit with a different layout; C-buttons are replaced with a C-Stick which is identical in function, its shoulder buttons are pressure-sensitive, and sports a new binary wing grip design as opposed to the Nintendo 64 controller's ternary wing grip design, along with many other differences. It is the first Nintendo console to introduce online play, although in an extremely limited, decentralized manner. The system sold 21.74 million units worldwide.
In the Super Smash Bros. series
Cameo
The Nintendo GameCube appears within Super Smash Bros. Melee as a trophy, with its description breaking the fourth wall. It also appears as a platform in Luigi's Target Test in Melee.
Trophy description
Nintendo's latest bundle of joy arrived in North America on November 18, 2001*, and video-game fans rejoiced. This little beauty is sleek, compact and full of cutting-edge technology. Incorporating optical media for the first time, the Nintendo GameCube was truly born to play. Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device.
* "Europe on May 3, 2002" in the PAL version
Nintendo consoles | |
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Home consoles | Color TV-Game 15 · Nintendo Entertainment System · Super Nintendo Entertainment System · Virtual Boy · Nintendo 64 · Nintendo GameCube · Wii · Wii U |
Handheld consoles | Game & Watch · Game Boy · Game Boy Color · Game Boy Advance · Nintendo DS · Nintendo 3DS |
Hybrid consoles | Nintendo Switch |