User:Ac2k/Changes for SSB4: Difference between revisions

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(Added more)
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===Ness===
===Ness===
Remove grab release problems.
Remove grab release problems.
==Pokémon Trainer==
===Pokémon Trainer===
Get rid of Pokémon Trainer and have three individual Pokémon without stamina.
Get rid of Pokémon Trainer and have three individual Pokémon without stamina.
===Samus===
===Samus===
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*Power Suit Samus should only change back to Samus if the taunt button is held.
*Power Suit Samus should only change back to Samus if the taunt button is held.
*Transform to Samus if the taunt buttons are rapidly pressed (like Samus to ZSS).
*Transform to Samus if the taunt buttons are rapidly pressed (like Samus to ZSS).
==Items==
==Items==
===Fan===
===Fan===

Revision as of 20:32, April 2, 2013

A list of changes I'd like to see for the next Smash Bros. game.

General

  • Keep all characters, and declone the semi-clones.
  • Tether recoveries should not be able to be used until three seconds after grabbing the ledge, and no edge grab limit.
  • Characters with tether grabs should be able to use their respective grabs as tether recoveries.
  • Remove random tripping, but keep tripping in attacks (banana peels, etc.)
  • Characters should not sink downwards in water unless in hitstun. (To prevent stalling using moves like Mr. GW's down aerial)
  • Characters should lose all invincibility after letting go of a ledge.
  • Allow stages from all three previous games to return (like the Mario Kart series).
  • CPUs should never self-destruct when using a move on stage (Level 1 Yoshi using Egg Roll, Landmaster, etc.)
  • Star/Screen KOs should grant the point for KOing as soon as the animation begins.
  • Remove all infinite/0-death chain grabs/grab releases.
  • All characters should have the exact same grab release animations (Wario, Ness/Lucas).
  • Remove all stage sections that hinder certain characters' recovery (Frigate Orpheon, Green Hill Zone, etc.)
  • Characters should be able to tech out of jab lock-type hits.
  • Remove Faux Super Armor.
  • The initiator of a grab-based Sacrificial KO move should win when both players are at one stock.
  • Characters should receive 6% instead of 3% when hit out of a throw.
  • Rapidly tapping the attack button should not continue a rapid jab.
  • Tapping downwards on the smash stick on Classic Controller should not initiate a fast fall down aerial.
  • Perform sliding down smashes and DACDS.

Single Player Mode

  • All characters should have unique target smash levels with no items.
  • Remove explosive items from Multi-Man Mode.
  • Remove all alternative storylines in the next Adventure Mode.
  • Sandbag should be grabable in Home Run Contest.
  • In Home Run Contest, a barrier protecting the bag from flying to the left should

Multiplayer Mode

  • Allow stocked stamina battles (once a character runs out of HP, they should disappear and respawn on the platform).
  • Improve Spectator Mode on Wifi.
  • Allow people to have friend requests and block players on With Anyone.
  • Allow replays over three minutes long to be saved.
  • Rotation should be able to be used for less than four controllers.

Characters

Ice Climbers

  • Add 10-20 frames of invincibility to the opponent after every throw.
  • Bring back the Melee hit with Ice Shot.
  • The Ice Climbers should be able to climb their own Iceberg.

King Dedede

  • Down tilt should no longer have set knockback, but be a chain throw at low percents. It should chain grab Jigglypuff until around 30%.
  • Only neutral attack and dash attack should throw Waddle Dees.
  • Waddle Dees should be unable to be eaten.
  • The last hit of dair should be a meteor smash.
  • Jet Hammer should have a longer lasting hitbox, less startup lag when uncharged, and give a horizontal boost when used in midair.

Lucas

  • Remove grab release problems.

Mario

  • Fireballs should have transcendent priority.
  • Improve tilts, in particular dtilt.
  • Sourspotted fair, bair, and/or dair should have KO power.

Ness

Remove grab release problems.

Pokémon Trainer

Get rid of Pokémon Trainer and have three individual Pokémon without stamina.

Samus

  • Zero Laser should only transform to ZSS if the taunt button is held.

Sheik

  • Allow Sheik to be selected when using a random character.

Snake

Make him lighter (about the same weight as Captain Falcon).

Wario

  • Remove grab release problems.

Zero Suit Samus

  • Remove power suit pieces if she starts the match.
  • Allow Zero Suit Samus to be selected on the character selection screen.
  • Allow Zero Suit Samus to be selected when using a random character.
  • Power Suit Samus should only change back to Samus if the taunt button is held.
  • Transform to Samus if the taunt buttons are rapidly pressed (like Samus to ZSS).

Items

Fan

  • Decrease fanning speed, increase knockback, or remove completely.
  • Ice Climbers should at the exact same time when not desynched.
  • Fanning speed should be equal for all characters.