The Flop Block: Difference between revisions
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'''The Flop Block''' is a [[glitch]] in ''[[Super Smash Bros. Brawl]]'' discovered by YouTube user TaleOfTheToaster, uploaded to the Internet on his former YouTube account torngentleman2. | '''The Flop Block''' is a [[glitch]] in ''[[Super Smash Bros. Brawl]]'' discovered by YouTube user TaleOfTheToaster, uploaded to the Internet on his former YouTube account torngentleman2. It works roughly by activating a [[drop block]], walking up a slope, and back to where the drop block would be, at which point the player teleports into the bottom [[blast line]]. It is currently confirmed only to work with [[Mario (SSBB)|Mario]], [[Luigi (SSBB)|Luigi]] and [[Lucas (SSBB)|Lucas]], but the glitch is very likely to work with all characters. | ||
It is believed the glitch is related to how the [[Stage Builder]] generates terrain. On standard stages, any surface of two slopes must have a point that is connected to both slopes, as opposed to two points in the same place that are connected to each slope individually, or characters cannot walk smoothly between them. Should the Stage Builder see that a drop block and a sloped surface are adjacent, it may decide to fuse them together during the loading process, resulting in glitchy behavior if it does not realize they need to be separated once the drop block falls. | |||
This glitch is unrelated to the [[Teleport glitch]], another teleportation-based glitch involving drop blocks. | This glitch is unrelated to the [[Teleport glitch]], another teleportation-based glitch involving drop blocks. |
Revision as of 23:28, March 20, 2013
The Flop Block is a glitch in Super Smash Bros. Brawl discovered by YouTube user TaleOfTheToaster, uploaded to the Internet on his former YouTube account torngentleman2. It works roughly by activating a drop block, walking up a slope, and back to where the drop block would be, at which point the player teleports into the bottom blast line. It is currently confirmed only to work with Mario, Luigi and Lucas, but the glitch is very likely to work with all characters.
It is believed the glitch is related to how the Stage Builder generates terrain. On standard stages, any surface of two slopes must have a point that is connected to both slopes, as opposed to two points in the same place that are connected to each slope individually, or characters cannot walk smoothly between them. Should the Stage Builder see that a drop block and a sloped surface are adjacent, it may decide to fuse them together during the loading process, resulting in glitchy behavior if it does not realize they need to be separated once the drop block falls.
This glitch is unrelated to the Teleport glitch, another teleportation-based glitch involving drop blocks.
Video
<youtube>7VFWQiazMyM</youtube>