Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
SmashWiki will be experiencing a server migration on April 16th, 2025, expected to begin at 7:00 am (EDT) and lasting for up to 12 hours. The wiki may be entirely unavailable during that time.
Super Smash Bros. Brawl

Grab release glitch: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
Line 6: Line 6:
==Affected characters==
==Affected characters==
*{{SSBB|Mr. Game & Watch}} - loses his [[Fire]]
*{{SSBB|Mr. Game & Watch}} - loses his [[Fire]]
*{{SSBB|Pit}} - loses his [[Wings of Icarus]]
*{{SSBB|Pit}} - loses his [[Wings of Icarus]]*
*{{SSBB|Snake}} - loses his [[Cypher]]
*{{SSBB|Snake}} - loses his [[Cypher]]
*{{SSBB|Sonic}} - loses his [[Spring Jump]]
*{{SSBB|Sonic}} - loses his [[Spring Jump]]
 
==Notes==
 
*Pit's form of this glitch may be intentionally programmed, since he normally cannot use his up special move again when hit with an attack until he lands.
[[Category:Glitches (SSBB)]]
[[Category:Glitches (SSBB)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 20:43, February 26, 2013

The grab release glitch is a glitch in Super Smash Bros. Brawl that deprives certain characters of their recovery move if they have used it and are released from a grab without touching the ground or flinching. The opponent also cannot be jabbed before the grab release ends or this glitch will not work. The glitch is a result of the programming used to allow these characters to act after using their up special move instead of becoming helpless.

In competitive play, the grab release glitch is a viable edge guarding tactic against these characters, most notably against Snake, who must time a precise C4 explosion on himself to recover after being grabbed out of Cypher.

Affected characters

Notes

  • Pit's form of this glitch may be intentionally programmed, since he normally cannot use his up special move again when hit with an attack until he lands.