Super Smash Bros. Melee

Event 10: All-Star Match 1: Difference between revisions

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'''Event Match 10: [[All-Star Matches|All-Star Match]] 1''' is the 10th [[event match]] of 51 in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of
'''Event Match 10: [[All-Star Matches|All-Star Match]] 1''' is the 10th [[event match]] of 51 in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of
four minutes. Each battle is a one-on-one match against a character from the [[Mario (universe)|''Mario'' series]] and its spin-offs, the ''[[Donkey Kong (universe)|Donkey Kong]]'' and ''[[Yoshi (universe)|Yoshi]]'' series. Each match takes place on a different Mario series stage, the final one being [[Rainbow Cruise]]. Each opponent starts with 1 [[stock]], while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads.
four minutes. Each battle is a one-on-one match against a [[starter character]] from the [[Mario (universe)|''Mario'' series]] and its spin-offs, the ''[[Donkey Kong (universe)|Donkey Kong]]'' and ''[[Yoshi (universe)|Yoshi]]'' series. Each match takes place on a different Mario series stage, the final one being [[Rainbow Cruise]]. Each opponent starts with 1 [[stock]], while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads.


{{Event Melee}}
{{Event Melee}}
[[Category:Event Matches]]
[[Category:Event Matches]]

Revision as of 22:27, January 1, 2013

Event 10
All-Star Match 1
E10m-ASM1.jpg
Official description It's the Mario Stars: Mario, DK, Yoshi, Peach and Bowser.
Character(s) used Choose (2 stocks)
Opponent(s) In order of appearance:
Mario (1 stock)
Donkey Kong (1 stock)
Yoshi (1 stock)
Peach (1 stock)
Bowser (1 stock)
Stage(s) In order of appearance:
Yoshi's Island
Jungle Japes
Yoshi's Story
Princess Peach's Castle
Rainbow Cruise
Music In order of appearance:
Yoshi's Island
Kongo Jungle
Yoshi's Story
Princess Peach's Castle
Rainbow Cruise
Availability Starter

Event Match 10: All-Star Match 1 is the 10th event match of 51 in Super Smash Bros. Melee. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of four minutes. Each battle is a one-on-one match against a starter character from the Mario series and its spin-offs, the Donkey Kong and Yoshi series. Each match takes place on a different Mario series stage, the final one being Rainbow Cruise. Each opponent starts with 1 stock, while the player starts with two stocks. As is the case in All-Star Mode, the player's stock and damage percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads.