Reverse: Difference between revisions
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There are a few attacks in the Smash Bros. series that cause the '''reverse''' effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of [[flinch]]ing. While the reverse effect does not naturally [[reflect]] [[projectile]]s, all moves with it are also reflectors. | There are a few attacks in the ''Smash Bros.'' series that cause the '''reverse''' effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of [[flinch]]ing. While the reverse effect does not naturally [[reflect]] [[projectile]]s, all moves with it are also reflectors. | ||
While hitboxes with the reverse effect generally do not cause knockback, there are situations where they can boost the momentum of an airborne character. | While hitboxes with the reverse effect generally do not cause knockback, there are situations where they can boost the momentum of an airborne character. |
Revision as of 18:27, April 26, 2014
There are a few attacks in the Smash Bros. series that cause the reverse effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of flinching. While the reverse effect does not naturally reflect projectiles, all moves with it are also reflectors.
While hitboxes with the reverse effect generally do not cause knockback, there are situations where they can boost the momentum of an airborne character.
List of reverse attacks by characters
- Dr. Mario - Super Sheet
- Mario - Cape
- Pit - Mirror Shield