Forum:Smash Arena/Archive 26: Difference between revisions
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Hmm Brawl Taunts, didn't remember that they had done something like that. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Trumpeteer 23:54, 2 March 2012 (EST) | Hmm Brawl Taunts, didn't remember that they had done something like that. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Trumpeteer 23:54, 2 March 2012 (EST) | ||
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==Round 128: [[Motion-Sensor Bomb]] vs. [[Gooey Bomb]]== | |||
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|colspan="2" style="width:36%; background:#9f9f9f; border:solid #00ef00 5px"|[[Image:Motionsensorbomb.jpg|225px|center]] | |||
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size=5>'''Winner!!'''</font><br><font size=3>'''''Motion-Sensor Bomb'''''</font><br>[[Image:Motionsensorbomb.jpg|225px|center]]<br><font size=3>''20 to 8.5''</font><br> | |||
|colspan="2" style="width:36%; background:#ff7f00; border:solid #ff8f4f 5px"|[[Image:GooeyBomb.jpg|225px|center]] | |||
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|style="width:100%; background:#dfdfdf; padding:5px" colspan="6"|They both stick to terrain and explode, but one is stronger and has a three-game history (not including its original existance in the good ol' days of Rareware), while the other is on a timer and will happily stick to people as they scramble around looking for a tag. Which proximity detonation device has the bigger upside? | |||
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===Votes for ''Motion-Sensor Bomb''=== | |||
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#Hard to see when placed. [[Special:Contributions/204.191.132.187|204.191.132.187]] 23:55, 2 March 2012 (EST) | |||
#The Gooey Bomb is just weird. ''[[Special:Contributions/JamesHeart123|<font color="green">123</font>]][[User:JamesHeart123|<font color="blue">James</font>]][[User talk:JamesHeart123|<font color="purple">Heart</font>]]'' [[file:PatheticStickFigure.jpg|20px|link=Special:Random]] 00:13, 3 March 2012 (EST) | |||
#The Proximity Mine is better, no questions asked. And it works better, too. [[User:RickTommy|RickTommy]] ([[User talk:RickTommy|talk]]) 00:49, 3 March 2012 (EST) | |||
#Motion Sensor Bomb seems to have far better knockback in my opinion. [[Special:Contributions/110.174.90.69|110.174.90.69]] 01:34, 3 March 2012 (EST) | |||
#Really? Comparing Kirby's nut with this? These things are badass. With the Gooey Bomb all you do is dodge all around randomly and you're safe, but with Motion Sensor Bombs, you don't even need its explosion to kill people, you can just throw the thing at them. [[User:Anthony1996|Anthony1996]] ([[User talk:Anthony1996|talk]]) 04:55, 3 March 2012 (EST) | |||
#Easier to go undetected. [[User:Accoolx|Accoolx]] ([[User talk:Accoolx|talk]]) 08:24, 3 March 2012 (EST) | |||
#Ahh good old Goldeneye 007 days. [[User:.....|.....]] [[User talk:.....|The]] [[Special:Contributions/.....|Pikachu]] [[File:NintenNESsprite.png|19px]] 11:31, 3 March 2012 (EST) | |||
#The only bomb in Brawl you can't accidentally KABLAMMO by attacking it, and also CPU's don't understand the concept of jumping over the Motion-Sensor Bomb. Also, I don't get why a 14g lump of aliminium can have such knockback when thrown at someone else. [[User:ToastUltimatum|<font color="ff8c00">'''Toast'''</font>]] [[File:Wii U Logo Transparent.png|17px|link=Special:Contributions/ToastUltimatum]][[User talk:ToastUltimatum|<font color="01a3c4">'''ltimatum'''</font>]][[File:Transparent Swadloon.png|26px]] 12:40, 3 March 2012 (EST) | |||
#Harder to see, and a trap for CPUs, even at the higher levels. [[User:MeleeMarth01|<font color="blue">'''Melee'''</font>]][[User talk:MeleeMarth01|<font color="red">'''Marth'''</font>]][[User:MeleeMarth01/SSB4 Roster Contest|<font color="seablue">'''01'''</font>]][[File:MM01Sig.png|19px]] 15:35, 3 March 2012 (EST) | |||
#No competition. This is an epic item and though I only have Brawl it will not disapear as certain items do. (Bumpers, pokeballs, assistist trophies etc.)[[Special:Contributions/99.235.62.184|99.235.62.184]] 16:03, 3 March 2012 (EST) | |||
# Throwing these at a wall is very deadly. Anyways these are difficult to detect if you lost track of them. Also has more power to them. One final thing, the Gooey Bomb can backfire if an opponent sticks in on you. [[User:LightningBlue|<font style="color:midnightblue;font-family:arial black">'''LightningBlue:</font>]] [[User talk:LightningBlue|<font style="color:turquoise;font-family:arial black">Need to Balance'''</font>]] 17:14, 3 March 2012 (EST) | |||
#These are one of my favorite bombs, because there sneaky and deadly. It's also an effective bomb (not as much as Bomb-omb though). --[[User:SSBfan1239|SSBfan1239]] ([[User talk:SSBfan1239|talk]]) 18:17, 3 March 2012 (EST) | |||
#<span style="font-family:Corbel; font-size:12pt">[[User:YoshiEggs|<span style="color:forestgreen">'''Yoshi'''</span>]][[User talk:YoshiEggs|<span style="color:forestgreen">'''Eggs'''</span>]]</span> [[File:YoshiEggsSig.gif|19px]] 18:55, 4 March 2012 (EST) | |||
#SUCH a satisfying kill. --[[Special:Contributions/174.59.4.202|174.59.4.202]] 19:21, 4 March 2012 (EST) | |||
#No one will ever see it. Including you. FUN![[Special:Contributions/174.20.246.52|174.20.246.52]] 20:29, 4 March 2012 (EST) | |||
#You'll never notice it. --[[File:Fireemblemlogo.png|67px|link=User:FireEmblemFan275]][[User:FireEmblemFan275|<font color="gray">'''Fan'''</font>]][[User talk:FireEmblemFan275|<font color="gold">'''2'''</font><font color="orange">'''7'''</font><font color="maroon">'''5'''</font>]] 01:26, 5 March 2012 (EST) | |||
#Awesomeness. [[User:Hoverwind2|<span style="color:indigo">Hoverwind2</span>]] <font color="orange">at your service dude!</font> [[Image:SonicHead{{#if:SSBB|SSBB}}.png|16px|link=Sonic (SSBB)]] 11:55, 5 March 2012 (EST) | |||
#"motion-sentencer-bombs are my favorite item in all 3 super smash bros. it's main task is to blown you up sky high!!!"[[User:Smash x 5432|Smash X 5432]] ([[User talk:Smash x 5432|talk]]) 15:35, 5 March 2012 (EST) | |||
#'Twas difficult for me to choose, but I ultimately decided on this one. :D [[Special:Contributions/67.173.145.76|67.173.145.76]] 15:07, 7 March 2012 (EST) | |||
# [[User:Cherrim98|<font color="green">Cherrim</font><font color="red">98</font>]][[File:Cherrim Box Sprite.png|32px]][[User talk:Cherrim98|''<span style="color: pink;">Talk</span>'']] 19:41, 7 March 2012 (EST) | |||
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===Votes for ''Gooey Bomb''=== | |||
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#Makes matches a heck of a lot more chaotic. ;) [[User:Takava|Takava]] ([[User talk:Takava|talk]]) 00:30, 3 March 2012 (EST) | |||
#I kinda think its more fun to run around trying to re-stick it to someone or avoid that person yourself.[[Special:Contributions/184.7.168.34|184.7.168.34]] 07:50, 3 March 2012 (EST) | |||
#More fun. Plus, it's easy to avoid a Motion-Sensor Bomb, but a Gooey Bomb? NO. <span style="font-family:Andalus; font-size:12pt">[[User:MetaIke|<font color="indigo">'''Meta'''</font>]] [[User talk:Meta Ike|<font color="purple">'''Ike'''</font>]]</span> [[File:MetaIke.png|34px]] 10:45, 3 March 2012 (EST) | |||
#[http://www.youtube.com/watch?v=TdALqn7BZMk Hot potato...hot potato, hot potato...] --- <font face="American Typewriter">''[[User:ReiDemon|Rei]][[User_talk:ReiDemon|Demon]], Author Extraordinaire''</font>, 17:02, 3 March 2012 (EST) | |||
#I like them both, but Gooey Bomb has a Brawl In The Family comic. Ten, in fact. [[Special:Contributions/68.174.11.24|68.174.11.24]] 17:20, 3 March 2012 (EST) | |||
#Brawl in the Family FTW :) Besides, it becomes really funny when someone goes into panic mode when they find theres a sticky explosive thing attached to them [[User:Kopykirby26|Kopykirby26]] ([[User talk:Kopykirby26|talk]]) 19:12, 3 March 2012 (EST) | |||
#Way harder to avoid, you have to keep on moving, although, I kill my teammates too often with these...[[User:Yoshirocks341|<font color="green">'''Yoshi'''</font><font color="darkbrown">'''rocks'''</font>]][[User talk:Yoshirocks341|<font color="gold">'''341'''</font>]] [[Image:YoshiHeadSSBB.png|19px]] 09:24, 4 March 2012 (EST) | |||
#[[Special:Contributions/199.185.67.18|199.185.67.18]] 11:07, 5 March 2012 (EST) | |||
===Half votes=== | |||
#Gooey bombs make things a lot more hectic than the motion sensor bombs. It's fun sticking my enemy with a gooey bomb and running away frantically. -[[User:MILK!|MILK!]]{{unsigned|MILK!|00:49, 4 March 2012}} | |||
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===Comments=== | |||
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Being the 128<sup>th</sup> round, you'd think there'd be something special, something Melee-related - since the 64<sup>th</sup> round was all of the SSB64 characters, I was expecting this one to be all of the Melee characters. Could we perhaps do that next week, even if it is belated? [[User:RickTommy|RickTommy]] ([[User talk:RickTommy|talk]]) 00:49, 3 March 2012 (EST) | |||
::64th was due to it being for the Nintendo '''64'''. Melee is not called Super Smash Bros. 128, is it? <span style="font-family:Chiller"><big><big>[[User:Solar Dragon|<span style="color:red">The</span> <span style="color:red">Solar</span> <span style="color:red">Dragon</span>]] <sup>([[User talk:Solar Dragon|<span style="color:blue">Talk</span>]] - [[Special:Contributions/Solar Dragon|Contribs.]])</sup></big></big></span> 05:07, 3 March 2012 (EST) | |||
Even Round 64's 12 combatants was a serious stretch of the format (the page was hard to navigate through and a pain to format). Without a paradigm shift I don't intend to do a round any bigger than that. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The SMASH-GINEER 09:30, 3 March 2012 (EST) | |||
:Besides, I don't think there is going to be a game named Super Smash Bros. 128 anyways. [[User:.....|.....]] [[User talk:.....|The]] [[Special:Contributions/.....|Dark Templar]] [[File:NintenNESsprite.png|19px]] 11:37, 3 March 2012 (EST) | |||
::Certainly not all the Melee characters, but perhaps the five who didn't make it back for Brawl? [[User:ToastUltimatum|<font color="ff8c00">'''Toast'''</font>]] [[File:Wii U Logo Transparent.png|17px|link=Special:Contributions/ToastUltimatum]][[User talk:ToastUltimatum|<font color="01a3c4">'''ltimatum'''</font>]][[File:Transparent Swadloon.png|26px]] 12:36, 3 March 2012 (EST) | |||
:::You try and format a five-combatant round without skinny columns or asymmetricality. Not worth the hassle in my opinion, at least not as of this time. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Awesome 12:48, 3 March 2012 (EST) | |||
I think RickTommy is refering to the amount of bits in the GCN system (128). I don't know this for sure. [[User:LightningBlue|<font style="color:midnightblue;font-family:arial black">'''LightningBlue:</font>]] [[User talk:LightningBlue|<font style="color:turquoise;font-family:arial black">Need to Balance'''</font>]] 17:15, 3 March 2012 (EST) | |||
Quite a lot of BitF fans in here, huh? '''<span style="font-family:AR DESTINE"><font size=4>[[User:Accoolx|<span style="color:darkgreen">Accool</span>]][[User talk:Accoolx|<span style="color:maroon">X</span>]]</font></span>''' [[File:Accoolx.png|19px]] 13:49, 4 March 2012 (EST) | |||
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Revision as of 17:23, March 16, 2012
Round 126: Koopa Troop vs. R.O.B. Squad
Winner!! Koopa Troop 18 to 8 |
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Bowser's goons face off against the artificial lifeforms of the Isle of Ancients. Which army triumphs? | |||||
Votes for Koopa Troop
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Votes for R.O.B. Squad
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CommentsI don't think the Banana cargo picture is proper for the Koopa troop. ..... The Smiles and Tears 00:16, 18 February 2012 (EST)
I vote for Subspace Army; i see no reason why there are 2 sets of series specific grunts, and not more? (and why are there 2 third party characters and not ZERO LIKE THERE SHOULD BE!?!?!) PokémonUltimateLet's Play! 03:21, 18 February 2012 (EST)
The number 0. I think he means that the third party characters (my guess Sonic from Sega and Snake from Konami) are not for Nintendo LightningBlue: Need to Balance 11:55, 18 February 2012 (EST) Great choice for a fight; both can be annoying and the latter group sometimes seem overshadowed by other Smash Bros. elements/characters... 72.3.33.4 15:51, 23 February 2012 (EST) |
Round 127: Ike vs. Olimar
Winner!! Ike 16.5 to 14 |
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One fights for his friends, the other fights with his friends. Which commander will emerge victorious? | |||||
Votes for Ike
Half votes
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Votes for Olimar
Half votes
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CommentsWell somebody has been watching too much Smash Taunts huh?Drakon64 00:23, 25 February 2012 (EST) The joke originates from Brawl Taunts right? Mr. Anontalk 22:34, 25 February 2012 (EST) I completely agree Smash X! His final smash is EPIC!!! Try it in slow motion and you'll see he kicks twice! —Preceding unsigned comment added by 99.235.62.184 (talk • contribs) 15:41, 26 February 2012 (EST)
Heh-heh, Brawl Taunts reference? Nice choice of a poll/fight, although it would have been nice if Pokémon Trainer (Red) was included as well, since his friends fight for him as well (more-so, since Pokémon Trainer never actually receives damage himself during a fight, unlike Olimar who is subject to direct damage and has to physically be in the battlefield "fighting area"). 72.3.33.16 15:00, 1 March 2012 (EST)
Brawl taunts "reference"? The actual words are: "Well, my friends fight...for me." LightningBlue: Need to Balance 19:13, 2 March 2012 (EST) Hmm Brawl Taunts, didn't remember that they had done something like that. Toomai Glittershine The Trumpeteer 23:54, 2 March 2012 (EST) |
Round 128: Motion-Sensor Bomb vs. Gooey Bomb
Winner!! Motion-Sensor Bomb 20 to 8.5 |
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They both stick to terrain and explode, but one is stronger and has a three-game history (not including its original existance in the good ol' days of Rareware), while the other is on a timer and will happily stick to people as they scramble around looking for a tag. Which proximity detonation device has the bigger upside? | |||||
Votes for Motion-Sensor Bomb
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Votes for Gooey Bomb
Half votes | ||||
CommentsBeing the 128th round, you'd think there'd be something special, something Melee-related - since the 64th round was all of the SSB64 characters, I was expecting this one to be all of the Melee characters. Could we perhaps do that next week, even if it is belated? RickTommy (talk) 00:49, 3 March 2012 (EST)
Even Round 64's 12 combatants was a serious stretch of the format (the page was hard to navigate through and a pain to format). Without a paradigm shift I don't intend to do a round any bigger than that. Toomai Glittershine The SMASH-GINEER 09:30, 3 March 2012 (EST)
I think RickTommy is refering to the amount of bits in the GCN system (128). I don't know this for sure. LightningBlue: Need to Balance 17:15, 3 March 2012 (EST) Quite a lot of BitF fans in here, huh? AccoolX File:Accoolx.png 13:49, 4 March 2012 (EST) |