Super Smash Bros. Melee

Event 50: Final Destination Match: Difference between revisions

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'''Event match 50: Final Destination Match''' is the second to last [[event match]] from ''[[Super Smash Bros. Melee]]'', in which the player choose any character. The player will have 1 [[stock]], while their foes, [[Master Hand]] and [[Crazy Hand]], have 300 [[HP]] each.
'''Event match 50: Final Destination Match''' is the pentultimate [[event match]] from ''[[Super Smash Bros. Melee]]'', in which the player choose any character. The player will have 1 [[stock]], while their foes, [[Master Hand]] and [[Crazy Hand]], have 300 [[HP]] each.


The stage the player fights them in is [[Final Destination (SSBM)|Final Destination]]. The hands are at the same strength as they are on the normal difficulty in [[Classic Mode]]. Unlike in Classic Mode, Crazy Hand is in the fight right away, rather than entering the fight when Master Hand's HP falls below the halfway point. As a result, this battle with Master and Crazy Hand is more difficult than the fight with them in Classic Mode.
The stage the player fights them in is [[Final Destination (SSBM)|Final Destination]]. The hands are at the same strength as they are on the normal difficulty in [[Classic Mode]]. Unlike in Classic Mode, Crazy Hand is in the fight right away, rather than entering the fight when Master Hand's HP falls below the halfway point. As a result, this battle with Master and Crazy Hand is more difficult than the fight with them in Classic Mode.

Revision as of 20:21, May 4, 2012

Event 50
Final Destination Match
Official description Master Hand's the right hand; now meet the left!
Character(s) used Choose (1 stock)
Opponent(s) Master Hand (300 HP)
Crazy Hand (300 HP)
Stage(s) Final Destination
Music Final Destination
Availability Unlockable

Event match 50: Final Destination Match is the pentultimate event match from Super Smash Bros. Melee, in which the player choose any character. The player will have 1 stock, while their foes, Master Hand and Crazy Hand, have 300 HP each.

The stage the player fights them in is Final Destination. The hands are at the same strength as they are on the normal difficulty in Classic Mode. Unlike in Classic Mode, Crazy Hand is in the fight right away, rather than entering the fight when Master Hand's HP falls below the halfway point. As a result, this battle with Master and Crazy Hand is more difficult than the fight with them in Classic Mode.

Trivia

  • When playing as Master Hand through the use of the Master Hand glitch, the background stays the same throughout the match.