Green Shell glitch: Difference between revisions

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The '''Green Shell glitch''' is a [[glitch]] in ''[[Super Smash Bros.|SSB]]'' where a player uses [[Mario (SSB)|Mario]], [[Samus (SSB)|Samus]] or [[Luigi (SSB)|Luigi's]] [[third jump]], or a [[Mario Tornado]] on an unmoving opponent lying on a pile of [[Green Shell]]s. This effectively gives the opponent 999% damage and in the case of Mario's [[up special]], instantly [[KO]]s the enemy.
The '''Green Shell glitch''' is a [[glitch]] in ''[[Super Smash Bros.|SSB]]'' where a player uses [[Mario (SSB)|Mario]], [[Samus (SSB)|Samus]] or [[Luigi (SSB)|Luigi's]] [[third jump]], or a [[Mario Tornado]] on an unmoving opponent lying on a pile of [[Green Shell]]s. This effectively gives the opponent 999% damage and in the case of Mario's [[up special]], instantly [[KO]]s the enemy.
==How to preform the glitch==
==How to perform the glitch==


===[[Character]]s===
===[[Character]]s===
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*This glitch cannot be done with [[Luigi (SSB)|Luigi]]'s [[Luigi Cyclone]].
*This glitch cannot be done with [[Luigi (SSB)|Luigi]]'s [[Luigi Cyclone]].
*If the speed is set to 2/3 while doing the Mario Tornado version, it will go on longer.
*If the speed is set to 2/3 while doing the Mario Tornado version, it will go on longer.
*The glitch can be preformed with [[Red Shell]]s with slightly different and more unpredictable results (such as dealing 800%-ish damage instantly and knocking both characters away).
*The glitch can be performed with [[Red Shell]]s with slightly different and more unpredictable results (such as dealing 800%-ish damage instantly and knocking both characters away).


==Gallery==
==Gallery==