User:Toomai/Data Node/Wave I: Difference between revisions
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|colspan="2"|Bn4||600||0||0||0 | |colspan="2"|Bn4||600||0||0||0 | ||
|- | |||
|rowspan="4"|Dash||rowspan="2"|Clean||Bn1||rowspan="2"|9%||rowspan="2"|110||rowspan="4" colspan="3"| ||rowspan="2"|70||rowspan="2"|50||rowspan="4"|0||rowspan="4"|1||900||0||500||-100||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|34||rowspan="4"|3 | |||
|- | |||
|Bn1||600||0||350||200 | |||
|- | |||
|rowspan="2"|Late||Bn1||rowspan="2"|7%||rowspan="2"|120||rowspan="2"|45||rowspan="2"|30||800||0||500||-100||rowspan="2"|2 | |||
|- | |||
|Bn1||200||0||250||200 | |||
|- | |||
|U-Smash||colspan="2"|Bn23||{{DamageWhenCharged|15}}||83||colspan="3"| ||32||97||0||0||800||0||600||270||{{AttackType|effect=Normal}}||3||65||3 | |||
|- | |||
|rowspan="4"|D-Smash||rowspan="2"|Hit 1||Bn0||rowspan="2"|{{DamageWhenCharged|16}}||rowspan="4"|*||rowspan="4" colspan="3"| ||rowspan="2"|40||rowspan="4"|75||rowspan="4"|0||rowspan="4"|0||1000||0||900||3000||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|66||rowspan="4"|3 | |||
|- | |||
|Bn0||800||0||900||1700 | |||
|- | |||
|rowspan="2"|Hit 2||Bn0||{{DamageWhenCharged|10}}||rowspan="2"|35||1000||0||900||-2700||rowspan="2"|34 | |||
|- | |||
|Bn0||{{DamageWhenCharged|12}}||800||0||900||-1500 | |||
|- | |||
|rowspan="9"|F-Smash||rowspan="3"|Angled up||Bn0||{{DamageWhenCharged|19}}||rowspan="9"|*||rowspan="9" colspan="3"| ||rowspan="9"|25||95||rowspan="9"|0||rowspan="9"|0||1000||0||3000||3150||{{AttackType|effect=Flame}}||1||72||rowspan="9"|3 | |||
|- | |||
|Bn0||rowspan="2"|{{DamageWhenCharged|15}}||rowspan="2"|96||900||0||2500||2200||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|65 | |||
|- | |||
|Bn29||500||0||0||0 | |||
|- | |||
|rowspan="3"|Angled side||Bn0||{{DamageWhenCharged|18}}||95||1000||0||1950||3650||{{AttackType|effect=Flame}}||1||72 | |||
|- | |||
|Bn0||{{DamageWhenCharged|11}}||rowspan="2"|96||900||0||1900||2400||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|1 | |||
|- | |||
|Bn29||{{DamageWhenCharged|10}}||500||0||0||0 | |||
|- | |||
|rowspan="3"|Angled down||Bn0||{{DamageWhenCharged|17}}||95||1000||0||900||3300||{{AttackType|effect=Flame}}||1||72 | |||
|- | |||
|Bn0||rowspan="2"|{{DamageWhenCharged|13}}||rowspan="2"|96||900||0||1100||2300||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|65 | |||
|- | |||
|Bn29||500||0||0||0 | |||
|} | |} | ||
</small> | </small> |
Revision as of 09:39, July 9, 2011
Man Who Jumps
Mario's Moveset (Details) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move | Segment | Damage | Angle | Hit Frames | IASA | BKB | KBG | WBKB | SD | Size | Offset | Effect | Clang | SFX | G/A | ||||
Neutral | Hit 1 | Bn9 | 3% | 83 | 0 | 100 | 116 | 0 | 900 | 600 | 0 | 0 | 3 | 1 | 3 | ||||
Bn8 | 600 | 300 | 0 | 0 | |||||||||||||||
Bn31 | 85 | 700 | 0 | 0 | 0 | ||||||||||||||
Hit 2 | Bn32 | 2% | 83 | 0 | 100 | 116 | 900 | 600 | 0 | 0 | 3 | 1 | 3 | ||||||
Bn31 | 600 | 300 | 0 | 0 | |||||||||||||||
Bn8 | 85 | 700 | 0 | 0 | 0 | ||||||||||||||
Hit 3 | Bn55 | 5% | * | 10 | 100 | 0 | 1100 | 1200 | 0 | 0 | 3 | 34 | 3 | ||||||
Bn54 | 400 | 300 | 0 | 0 | |||||||||||||||
F-Tilt | Angled up | Bn55 | 10% | * | 6 | 100 | 0 | 0 | 1000 | 900 | 0 | 0 | 3 | 34 | 3 | ||||
Bn54 | 800 | 300 | 0 | 0 | |||||||||||||||
Bn4 | 700 | 0 | 300 | -500 | |||||||||||||||
Angled side | Bn55 | 9% | 1000 | 900 | 0 | 0 | |||||||||||||
Bn54 | 800 | 300 | 0 | 0 | |||||||||||||||
Bn4 | 700 | 0 | 300 | -500 | |||||||||||||||
Angled down | Bn55 | 8% | 1 | 1000 | 900 | 0 | 0 | ||||||||||||
Bn54 | 800 | 300 | 0 | 0 | |||||||||||||||
Bn4 | 700 | 0 | 300 | -500 | |||||||||||||||
U-Tilt | Bn22 | 8% | 96 | 26 | 125 | 0 | 0 | 700 | 0 | 0 | 0 | 3 | 34 | 3 | |||||
Bn32 | 122 | 900 | 0 | 0 | 0 | ||||||||||||||
Bn33 | 120 | 1200 | 0 | 0 | 0 | ||||||||||||||
D-Tilt | Bn55 | 8% | 80 | 10 | 80 | 0 | 0 | 1000 | 700 | 0 | 0 | 3 | 2 | 3 | |||||
Bn54 | 9% | 800 | 400 | 0 | 0 | ||||||||||||||
Bn4 | 600 | 0 | 0 | 0 | |||||||||||||||
Dash | Clean | Bn1 | 9% | 110 | 70 | 50 | 0 | 1 | 900 | 0 | 500 | -100 | 3 | 34 | 3 | ||||
Bn1 | 600 | 0 | 350 | 200 | |||||||||||||||
Late | Bn1 | 7% | 120 | 45 | 30 | 800 | 0 | 500 | -100 | 2 | |||||||||
Bn1 | 200 | 0 | 250 | 200 | |||||||||||||||
U-Smash | Bn23 | Template:DamageWhenCharged | 83 | 32 | 97 | 0 | 0 | 800 | 0 | 600 | 270 | 3 | 65 | 3 | |||||
D-Smash | Hit 1 | Bn0 | Template:DamageWhenCharged | * | 40 | 75 | 0 | 0 | 1000 | 0 | 900 | 3000 | 3 | 66 | 3 | ||||
Bn0 | 800 | 0 | 900 | 1700 | |||||||||||||||
Hit 2 | Bn0 | Template:DamageWhenCharged | 35 | 1000 | 0 | 900 | -2700 | 34 | |||||||||||
Bn0 | Template:DamageWhenCharged | 800 | 0 | 900 | -1500 | ||||||||||||||
F-Smash | Angled up | Bn0 | Template:DamageWhenCharged | * | 25 | 95 | 0 | 0 | 1000 | 0 | 3000 | 3150 | 1 | 72 | 3 | ||||
Bn0 | Template:DamageWhenCharged | 96 | 900 | 0 | 2500 | 2200 | 3 | 65 | |||||||||||
Bn29 | 500 | 0 | 0 | 0 | |||||||||||||||
Angled side | Bn0 | Template:DamageWhenCharged | 95 | 1000 | 0 | 1950 | 3650 | 1 | 72 | ||||||||||
Bn0 | Template:DamageWhenCharged | 96 | 900 | 0 | 1900 | 2400 | 3 | 1 | |||||||||||
Bn29 | Template:DamageWhenCharged | 500 | 0 | 0 | 0 | ||||||||||||||
Angled down | Bn0 | Template:DamageWhenCharged | 95 | 1000 | 0 | 900 | 3300 | 1 | 72 | ||||||||||
Bn0 | Template:DamageWhenCharged | 96 | 900 | 0 | 1100 | 2300 | 3 | 65 | |||||||||||
Bn29 | 500 | 0 | 0 | 0 |