Human: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (hm...) |
m (That portion of the article isn't game-specific. Also, should the article be split? ...list of species?) |
||
Line 2: | Line 2: | ||
'''Human''' is a [[Artificial intelligence|CPU Mode]] in ''[[Super Smash Bros. Melee]]''. It causes the [[character]] to be controllable by another player. In [[Debug Mode]], it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4. | '''Human''' is a [[Artificial intelligence|CPU Mode]] in ''[[Super Smash Bros. Melee]]''. It causes the [[character]] to be controllable by another player. In [[Debug Mode]], it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4. | ||
'''Humans''' are also a species. Examples of humans include | '''Humans''' are also a species. Examples of humans include [[Mario]], [[Luigi]], [[Peach]], [[Samus]], [[Captain Falcon]], [[Ness]], [[Ice Climbers]], and [[Marth]]. | ||
{{stub}} | {{stub}} | ||
[[Category:CPU Modes]] | [[Category:CPU Modes]] |
Revision as of 15:09, July 5, 2011
Human is a CPU Mode in Super Smash Bros. Melee. It causes the character to be controllable by another player. In Debug Mode, it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4.
Humans are also a species. Examples of humans include Mario, Luigi, Peach, Samus, Captain Falcon, Ness, Ice Climbers, and Marth.