Super Smash Bros. Melee

Human: Difference between revisions

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'''Human''' is a CPU Mode in ''[[Super Smash Bros. Melee]]''. It causes the [[character]] to be controllable by another player. In [[Debug Mode]], it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4. This could also refer to the species of the character itself, like {{SSBM|Mario}}, {{SSBM|Luigi}}, {{SSBM|Peach}}, {{SSBM|Samus}}, {{SSBM|Captain Falcon}}, {{SSBM|Ness}}, {{SSBM|Ice Climbers}}, and {{SSBM|Marth}}.
'''Human''' is a [[Artificial intelligence|CPU Mode]] in ''[[Super Smash Bros. Melee]]''. It causes the [[character]] to be controllable by another player. In [[Debug Mode]], it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4.
 
'''Humans''' are also a species. Examples of humans include {{SSBM|Mario}}, {{SSBM|Luigi}}, {{SSBM|Peach}}, {{SSBM|Samus}}, {{SSBM|Captain Falcon}}, {{SSBM|Ness}}, {{SSBM|Ice Climbers}}, and {{SSBM|Marth}}.
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[[Category:CPU Modes]]
[[Category:CPU Modes]]

Revision as of 15:08, July 5, 2011

Human is a CPU Mode in Super Smash Bros. Melee. It causes the character to be controllable by another player. In Debug Mode, it is known as MANUAL. The background surrounding the player will be either red, blue, or yellow, depending on if it is player 1, 2, 3, or 4.

Humans are also a species. Examples of humans include Mario, Luigi, Peach, Samus, Captain Falcon, Ness, Ice Climbers, and Marth.

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